Fix login, root route, hero redirect and game page API handling
This commit is contained in:
+33
-29
@@ -19,6 +19,10 @@ function switchTab(tab) {
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document.getElementById('hunt-tab').style.display = tab === 'hunt' ? '' : 'none';
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document.getElementById('expedition-tab').style.display = tab === 'expedition' ? '' : 'none';
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document.getElementById('inventory-tab').style.display = tab === 'inventory' ? '' : 'none';
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if (tab === 'expedition') {
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loadExpeditions();
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startExpeditionSync();
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}
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}
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/**
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@@ -136,6 +140,7 @@ async function loadCharacter() {
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}
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const { character, derived, energy } = data;
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window.heroLevel = character.level;
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// Show stats, hide loading
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document.getElementById('hero-loading').style.display = 'none';
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@@ -177,7 +182,7 @@ async function loadZones() {
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const zoneList = document.getElementById('zone-list');
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try {
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const data = await api.get('/zones');
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if (!data || !data.ok) {
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if (!Array.isArray(data)) {
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zoneList.innerHTML = '';
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const p = document.createElement('p');
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p.className = 'placeholder';
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@@ -186,7 +191,7 @@ async function loadZones() {
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return;
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}
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const zones = data.data;
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const zones = data;
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zoneList.innerHTML = '';
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for (const zone of zones) {
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@@ -256,18 +261,18 @@ async function handleHunt(e) {
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try {
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const data = await api.post('/hunt', { zoneId });
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if (!data || !data.ok) {
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if (!data) {
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showToast(data?.error?.message || 'Hunt failed.', 'error');
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return;
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}
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const result = data.data;
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const result = data;
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displayHuntResult(result);
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loadCharacter();
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loadCombatLog();
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loadZones(); // refresh energy cost buttons
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} catch (err) {
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showToast('Hunt failed.', 'error');
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showToast(err.message || 'Hunt failed.', 'error');
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} finally {
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isHunting = false;
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// Re-enable all hunt buttons
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@@ -352,7 +357,7 @@ async function loadCombatLog() {
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const logList = document.getElementById('combat-log-list');
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try {
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const data = await api.get('/combat-log?limit=10');
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if (!data || !data.ok) {
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if (!Array.isArray(data)) {
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logList.innerHTML = '';
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const p = document.createElement('p');
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p.className = 'placeholder';
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@@ -361,7 +366,7 @@ async function loadCombatLog() {
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return;
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}
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const logs = data.data;
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const logs = data;
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logList.innerHTML = '';
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if (logs.length === 0) {
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@@ -595,8 +600,8 @@ async function handleItemClick(item) {
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} else {
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data = await api.post('/inventory/equip', { itemId: item.itemId, slot: item.type });
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}
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if (!data || !data.ok) {
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showToast(data?.error?.message || 'Action failed.', 'error');
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if (!data) {
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showToast('Action failed.', 'error');
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return;
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}
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inventoryCache = data;
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@@ -611,8 +616,8 @@ async function handleItemClick(item) {
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async function handleUnequip(slot) {
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try {
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const data = await api.post('/inventory/unequip', { slot });
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if (!data || !data.ok) {
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showToast(data?.error?.message || 'Unequip failed.', 'error');
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if (!data) {
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showToast('Unequip failed.', 'error');
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return;
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}
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inventoryCache = data;
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@@ -649,14 +654,13 @@ function formatDuration(sec) {
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async function loadExpeditions() {
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try {
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const data = await api.get('/expeditions/active');
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if (!data || !data.ok) return;
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const data = await api.get('/expeditions/active'); // null when no active expedition
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const statusEl = document.getElementById('expedition-status');
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const defsEl = document.getElementById('expedition-defs');
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if (data.data) {
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renderActiveExpedition(statusEl, defsEl, data.data);
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if (data) {
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renderActiveExpedition(statusEl, defsEl, data);
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} else {
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statusEl.innerHTML = '';
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renderExpeditionDefs(defsEl);
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@@ -739,9 +743,9 @@ function renderExpeditionDefs(container) {
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// Fetch expedition definitions from the server
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api.get('/expeditions/defs').then(defsData => {
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if (!defsData || !defsData.ok || !defsData.data) return;
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if (!Array.isArray(defsData)) return;
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const defs = defsData.data;
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const defs = defsData;
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for (const def of defs) {
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const card = document.createElement('div');
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card.className = 'expedition-def-card';
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@@ -756,20 +760,20 @@ function renderExpeditionDefs(container) {
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const infoEl = document.createElement('div');
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infoEl.className = 'expedition-info';
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infoEl.textContent = `${formatDuration(def.durationSec)} · ${def.energyCost}⚡ · Lv${def.min_level}+`;
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infoEl.textContent = `${formatDuration(def.durationSec)} · ${def.energyCost}⚡ · Lv${def.minLevel}+`;
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const rewardsEl = document.createElement('div');
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rewardsEl.className = 'expedition-rewards';
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rewardsEl.textContent = `+${def.xpReward} XP, ${def.goldMin}–${def.gold_max} Gold`;
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rewardsEl.textContent = `+${def.xpReward} XP, ${def.goldMin}–${def.goldMax} Gold`;
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const btn = document.createElement('button');
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btn.className = 'btn btn-expedition';
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btn.textContent = `Start Expedition (${def.energyCost}⚡)`;
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btn.disabled = window.heroLevel < def.min_level;
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btn.disabled = window.heroLevel < def.minLevel;
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btn.dataset.defId = def.id;
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if (window.heroLevel < def.min_level) {
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btn.title = `Requires level ${def.min_level}`;
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if (window.heroLevel < def.minLevel) {
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btn.title = `Requires level ${def.minLevel}`;
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}
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card.appendChild(nameEl);
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@@ -796,15 +800,15 @@ async function handleStartExpedition(e) {
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try {
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const data = await api.post('/expeditions/start', { defId });
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if (!data || !data.ok) {
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showToast(data?.error?.message || 'Failed to start expedition.', 'error');
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if (!data) {
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showToast('Failed to start expedition.', 'error');
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return;
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}
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showToast('Expedition started!', 'info');
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loadExpeditions();
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loadCharacter(); // refresh energy
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} catch (err) {
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showToast('Failed to start expedition.', 'error');
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showToast(err.message || 'Failed to start expedition.', 'error');
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}
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}
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@@ -818,17 +822,17 @@ async function handleClaimExpedition(e) {
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try {
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const data = await api.post('/expeditions/claim', { expeditionId });
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if (!data || !data.ok) {
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showToast(data?.error?.message || 'Failed to claim expedition.', 'error');
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if (!data) {
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showToast('Failed to claim expedition.', 'error');
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return;
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}
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const { xpGained, goldGained } = data.data;
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const { xpGained, goldGained } = data;
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showToast(`Expedition complete! +${xpGained} XP, +${goldGained} Gold`, 'info');
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loadExpeditions();
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loadCharacter(); // refresh gold/XP
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} catch (err) {
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showToast('Failed to claim expedition.', 'error');
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showToast(err.message || 'Failed to claim expedition.', 'error');
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}
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}
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