step 10.18: wip (not ticked)

This commit is contained in:
bepis
2026-10-23 08:43:24 +11:00
parent 477b90fb59
commit c78a9c8d49
3 changed files with 35 additions and 29 deletions
+17 -12
View File
@@ -8,18 +8,23 @@
-- Level-10 vs Crags: 50–75% wins
-- Hunts L1→5: 40–70
-- Hunts L1→10: 150–300
--
-- Tuning rationale:
-- Original 003_content stats gave L1 heroes ~100% Meadows win rate (monsters too weak).
-- Increased monster HP/attack to create meaningful challenge; increased XP to enable
-- reaching level 10 within budgeted hunt counts.
-- ===== MEADOWS MONSTERS (increased HP/attack, increased XP to slow leveling) =====
UPDATE monsters SET hp = 55, attack = 15, defense = 5, speed = 10, xp = 28, gold_min = 4, gold_max = 9 WHERE id = 1; -- Giant Rat
UPDATE monsters SET hp = 85, attack = 22, defense = 9, speed = 14, xp = 40, gold_min = 6, gold_max = 14 WHERE id = 2; -- Meadow Wolf
UPDATE monsters SET hp = 130, attack = 28, defense = 12, speed = 10, xp = 60, gold_min = 10, gold_max = 22 WHERE id = 3; -- Goblin Scrapper
-- ===== MEADOWS MONSTERS (defense=40, HP tuned for ~80% L1 win rate) =====
UPDATE monsters SET hp = 120, attack = 11, defense = 40, speed = 12, xp = 20, gold_min = 3, gold_max = 7 WHERE id = 1; -- Giant Rat
UPDATE monsters SET hp = 150, attack = 12, defense = 40, speed = 16, xp = 30, gold_min = 5, gold_max = 12 WHERE id = 2; -- Meadow Wolf
UPDATE monsters SET hp = 180, attack = 15, defense = 40, speed = 11, xp = 45, gold_min = 8, gold_max = 18 WHERE id = 3; -- Goblin Scrapper
-- ===== FOREST MONSTERS (high attack/defense to challenge L5 heroes, moderate HP) =====
UPDATE monsters SET hp = 110, attack = 42, defense = 26, speed = 13, xp = 56, gold_min = 14, gold_max = 28 WHERE id = 4; -- Webspinner
UPDATE monsters SET hp = 155, attack = 48, defense = 30, speed = 12, xp = 80, gold_min = 20, gold_max = 40 WHERE id = 5; -- Bandit Cutthroat
UPDATE monsters SET hp = 240, attack = 54, defense = 38, speed = 6, xp = 108, gold_min = 26, gold_max = 52 WHERE id = 6; -- Mossback Treant
-- ===== FOREST MONSTERS (defense=30 for L5 challenge, HP tuned) =====
UPDATE monsters SET hp = 200, attack = 28, defense = 30, speed = 15, xp = 50, gold_min = 12, gold_max = 24 WHERE id = 4; -- Webspinner
UPDATE monsters SET hp = 250, attack = 33, defense = 30, speed = 14, xp = 70, gold_min = 18, gold_max = 36 WHERE id = 5; -- Bandit Cutthroat
UPDATE monsters SET hp = 320, attack = 38, defense = 30, speed = 7, xp = 95, gold_min = 22, gold_max = 44 WHERE id = 6; -- Mossback Treant
-- ===== CRAGS MONSTERS (very tough, high XP) =====
UPDATE monsters SET hp = 200, attack = 44, defense = 22, speed = 18, xp = 170, gold_min = 32, gold_max = 65 WHERE id = 7; -- Ember Imp
UPDATE monsters SET hp = 420, attack = 50, defense = 52, speed = 5, xp = 260, gold_min = 48, gold_max = 90 WHERE id = 8; -- Stone Golem
UPDATE monsters SET hp = 480, attack = 62, defense = 38, speed = 16, xp = 400, gold_min = 72, gold_max = 145 WHERE id = 9; -- Ashfang Drake
-- ===== CRAGS MONSTERS (very tough for L1, high XP for late-game) =====
UPDATE monsters SET hp = 300, attack = 45, defense = 40, speed = 20, xp = 120, gold_min = 30, gold_max = 55 WHERE id = 7; -- Ember Imp
UPDATE monsters SET hp = 600, attack = 48, defense = 40, speed = 6, xp = 170, gold_min = 40, gold_max = 75 WHERE id = 8; -- Stone Golem
UPDATE monsters SET hp = 850, attack = 55, defense = 40, speed = 18, xp = 260, gold_min = 55, gold_max = 110 WHERE id = 9; -- Ashfang Drake