step 8.1: done
This commit is contained in:
@@ -99,7 +99,7 @@
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*Verified:* expedition tab in game.html; game.js has renderExpeditionDefs, renderActiveExpedition, handleStartExpedition, handleClaimExpedition, startExpeditionSync; CSS styles for expedition UI; GET /api/expeditions/defs endpoint added.
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## Phase 8 — Leaderboards & Social-lite (docs: GAME_DESIGN §Leaderboards)
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- [ ] **8.1** `GET /api/leaderboard?type=level|gold|kills` top 50, with pagination param.
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- [x] **8.1** `GET /api/leaderboard?type=level|gold|kills` top 50, with pagination param.
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- [ ] **8.2** Public profile `GET /api/heroes/:name` (no private data).
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- [ ] **8.3** UI page.
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@@ -9,6 +9,7 @@ const { routes: combatLogRoutes } = require('./routes/combatLog');
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const { routes: inventoryRoutes } = require('./routes/inventory');
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const { routes: shopRoutes } = require('./routes/shop');
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const { routes: expeditionRoutes } = require('./routes/expeditions');
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const { routes: leaderboardRoutes } = require('./routes/leaderboard');
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const { AppError } = require('./utils/errors');
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function createApp() {
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@@ -72,6 +73,9 @@ function createApp() {
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app.get('/api/expeditions/active', requireAuth, expeditionRoutes.getActive);
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app.post('/api/expeditions/claim', requireAuth, expeditionRoutes.postClaim);
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// Leaderboard route (require session)
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app.get('/api/leaderboard', requireAuth, leaderboardRoutes.getLeaderboard);
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// Central error handler
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app.use((err, _req, res, _next) => {
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// Log stack traces server-side only
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@@ -0,0 +1,35 @@
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// Leaderboard routes: GET /api/leaderboard?type=level|gold|kills&page=1
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const zod = require('zod');
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const { AppError } = require('../utils/errors');
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const { requireAuth } = require('../middleware/session');
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const { getLeaderboard } = require('../services/leaderboardService');
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function wrap(fn) {
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return (req, res, next) => Promise.resolve(fn(req, res, next)).catch(next);
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}
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const VALID_TYPES = ['level', 'gold', 'kills'];
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/**
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* GET /api/leaderboard — return ranked leaderboard entries.
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*/
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async function handleLeaderboard(req, res) {
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const parsed = zod.strictObject({
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type: zod.enum(VALID_TYPES),
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page: zod.coerce.number().int().min(1).default(1),
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limit: zod.coerce.number().int().min(1).max(50).default(50),
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}).safeParse(req.query);
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if (!parsed.success) {
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throw new AppError('VALIDATION_ERROR', 'Request validation failed.', 400);
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}
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const { type, page, limit } = parsed.data;
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const result = getLeaderboard(type, page, limit);
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res.json({ ok: true, data: result });
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}
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module.exports = {
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routes: {
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getLeaderboard: wrap(handleLeaderboard),
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},
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};
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@@ -0,0 +1,108 @@
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// Leaderboard service: top 50 heroes by level, gold, or kills.
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const { getDb } = require('../db');
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// Prepared statements cached per DB handle (WeakMap).
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const stmtCache = new WeakMap();
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function getStmts(db) {
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let s = stmtCache.get(db);
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if (!s) {
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s = {
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// Top 50 by level (tie-break xp DESC).
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byLevel: db.prepare(
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`SELECT c.name, c.class, c.level, c.xp, c.kills, c.gold
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FROM characters c
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ORDER BY c.level DESC, c.xp DESC
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LIMIT ? OFFSET ?`
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),
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// Top 50 by gold.
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byGold: db.prepare(
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`SELECT c.name, c.class, c.level, c.xp, c.kills, c.gold
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FROM characters c
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ORDER BY c.gold DESC
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LIMIT ? OFFSET ?`
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),
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// Top 50 by kills.
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byKills: db.prepare(
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`SELECT c.name, c.class, c.level, c.xp, c.kills, c.gold
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FROM characters c
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ORDER BY c.kills DESC
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LIMIT ? OFFSET ?`
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),
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// Count total characters (for pagination metadata).
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countByLevel: db.prepare(
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'SELECT COUNT(*) AS total FROM characters'
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),
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countByGold: db.prepare(
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'SELECT COUNT(*) AS total FROM characters'
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),
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countByKills: db.prepare(
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'SELECT COUNT(*) AS total FROM characters'
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),
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};
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stmtCache.set(db, s);
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}
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return s;
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}
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/**
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* Get leaderboard entries.
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* @param {string} type - 'level' | 'gold' | 'kills'
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* @param {number} page - page number (1-based)
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* @param {number} limit - items per page (max 50)
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* @returns {object} { entries: [{name, class, level, xp, kills, gold}], pagination: { page, limit, total, totalPages } }
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*/
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function getLeaderboard(type, page, limit) {
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const db = getDb();
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const s = getStmts(db);
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// Default limit to 50, cap at 50.
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limit = Math.min(limit || 50, 50);
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const offset = (page - 1) * limit;
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let query;
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switch (type) {
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case 'gold':
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query = s.byGold;
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break;
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case 'kills':
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query = s.byKills;
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break;
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case 'level':
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default:
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query = s.byLevel;
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break;
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}
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const rows = query.all(limit, offset);
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// Count total characters (same for all types since it's the full roster).
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const totalRow = s.countByLevel.get();
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const total = totalRow.total;
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const totalPages = Math.max(1, Math.ceil(total / limit));
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const entries = rows.map((row, idx) => ({
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rank: offset + idx + 1,
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name: row.name,
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class: row.class,
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level: row.level,
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xp: row.xp,
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kills: row.kills,
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gold: row.gold,
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}));
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return {
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entries,
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pagination: {
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page,
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limit,
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total,
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totalPages,
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},
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};
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}
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module.exports = { getLeaderboard };
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@@ -0,0 +1,247 @@
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// Leaderboard integration tests: GET /api/leaderboard?type=level|gold|kills&page=1
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const { describe, it, before, after } = require('node:test');
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const assert = require('node:assert/strict');
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const { setup, teardown, cleanup } = require('../helpers');
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/**
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* Register a user and log them in, returning the session cookie string.
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*/
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async function registerAndLogin(baseUrl, username, password) {
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await fetch(`${baseUrl}/api/auth/register`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ username, password }),
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});
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const res = await fetch(`${baseUrl}/api/auth/login`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ username, password }),
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});
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assert.equal(res.status, 200);
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const json = await res.json();
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assert.equal(json.ok, true);
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const setCookie = res.headers.get('set-cookie');
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assert.ok(setCookie, 'Login should set a session cookie');
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const cookie = setCookie.split(';')[0];
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return cookie;
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}
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function authHeaders(cookie) {
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return { Cookie: cookie };
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}
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describe('leaderboard', () => {
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let baseUrl, userSeq = 0;
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before(async () => {
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baseUrl = await setup();
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});
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after(async () => {
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await teardown(); cleanup();
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});
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/**
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* Register, login, create a character, optionally tweak DB fields, return cookie + characterId.
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*/
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async function setupHero(overrides = {}) {
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userSeq += 1;
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const username = `lbu${userSeq}`;
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const cookie = await registerAndLogin(baseUrl, username, 'password123');
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const charRes = await fetch(`${baseUrl}/api/character`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json', ...authHeaders(cookie) },
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body: JSON.stringify({ name: `LbHero${userSeq}`, class: 'warrior' }),
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});
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assert.equal(charRes.status, 201);
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const charJson = await charRes.json();
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const characterId = charJson.data.character.id;
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const db = require('../../src/db').getDb();
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const cols = Object.keys(overrides);
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if (cols.length) {
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db.prepare(`UPDATE characters SET ${cols.map((c) => `${c} = ?`).join(', ')} WHERE id = ?`)
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.run(...Object.values(overrides), characterId);
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}
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return { cookie, characterId };
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}
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// ─── GET /api/leaderboard?type=level ──────────────────────────────────
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it('returns heroes sorted by level descending, then xp descending', async () => {
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// Create 3 heroes with different levels.
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const heroes = [];
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for (let i = 0; i < 3; i++) {
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heroes.push(await setupHero({ level: i + 1 }));
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}
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// Create a 4th hero for the auth cookie.
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const { cookie } = await setupHero();
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const res = await fetch(`${baseUrl}/api/leaderboard?type=level`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 200);
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assert.equal(body.ok, true);
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assert.ok(Array.isArray(body.data.entries));
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assert.ok(body.data.entries.length >= 3);
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// First entry should be the highest level (3).
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assert.equal(body.data.entries[0].level, 3);
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assert.ok(body.data.pagination, 'should have pagination');
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assert.ok(body.data.pagination.page === 1);
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});
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it('returns heroes sorted by gold descending', async () => {
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const heroes = [];
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heroes.push(await setupHero({ level: 1, gold: 500 }));
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heroes.push(await setupHero({ level: 1, gold: 1000 }));
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heroes.push(await setupHero({ level: 1, gold: 250 }));
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const { cookie } = await setupHero({ level: 1, gold: 50 });
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const res = await fetch(`${baseUrl}/api/leaderboard?type=gold`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 200);
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const entries = body.data.entries;
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assert.equal(entries[0].gold, 1000);
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assert.equal(entries[1].gold, 500);
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assert.equal(entries[2].gold, 250);
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});
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it('returns heroes sorted by kills descending', async () => {
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await setupHero({ level: 1, kills: 50 });
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await setupHero({ level: 1, kills: 100 });
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await setupHero({ level: 1, kills: 10 });
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const { cookie } = await setupHero({ level: 1, kills: 5 });
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const res = await fetch(`${baseUrl}/api/leaderboard?type=kills`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 200);
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const entries = body.data.entries;
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assert.equal(entries[0].kills, 100);
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assert.equal(entries[1].kills, 50);
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assert.equal(entries[2].kills, 10);
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});
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// ─── Pagination ───────────────────────────────────────────────────────
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it('paginates correctly with page and limit', async () => {
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// Create 4 heroes at different levels.
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await setupHero({ level: 1 });
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await setupHero({ level: 2 });
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await setupHero({ level: 3 });
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await setupHero({ level: 4 });
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const { cookie } = await setupHero({ level: 1 });
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const res = await fetch(`${baseUrl}/api/leaderboard?type=level&page=1&limit=2`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 200);
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assert.equal(body.data.entries.length, 2);
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assert.equal(body.data.pagination.page, 1);
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assert.equal(body.data.pagination.limit, 2);
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assert.ok(body.data.pagination.total >= 5, 'should have at least 5 total');
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assert.ok(body.data.pagination.totalPages >= 3, 'should have at least 3 pages');
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assert.equal(body.data.entries[0].rank, 1);
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assert.equal(body.data.entries[1].rank, 2);
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});
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it('page 2 returns subsequent entries with correct ranks', async () => {
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await setupHero({ level: 1 });
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await setupHero({ level: 2 });
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await setupHero({ level: 3 });
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const { cookie } = await setupHero({ level: 1 });
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const res = await fetch(`${baseUrl}/api/leaderboard?type=level&page=2&limit=2`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 200);
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assert.equal(body.data.entries.length, 2);
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assert.equal(body.data.pagination.page, 2);
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// Ranks should be 3, 4.
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assert.equal(body.data.entries[0].rank, 3);
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assert.equal(body.data.entries[1].rank, 4);
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});
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// ─── Validation ───────────────────────────────────────────────────────
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it('rejects invalid type', async () => {
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const { cookie } = await setupHero();
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const res = await fetch(`${baseUrl}/api/leaderboard?type=invalid`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 400);
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assert.equal(body.ok, false);
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assert.equal(body.error.code, 'VALIDATION_ERROR');
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});
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it('rejects negative page number', async () => {
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const { cookie } = await setupHero();
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const res = await fetch(`${baseUrl}/api/leaderboard?type=level&page=-1`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 400);
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assert.equal(body.ok, false);
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assert.equal(body.error.code, 'VALIDATION_ERROR');
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});
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it('rejects request without authentication', async () => {
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const res = await fetch(`${baseUrl}/api/leaderboard?type=level`);
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const body = await res.json();
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assert.equal(res.status, 401);
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assert.equal(body.ok, false);
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});
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// ─── Entry shape ──────────────────────────────────────────────────────
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it('returns correct entry shape with all fields', async () => {
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const { cookie } = await setupHero({
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level: 7, xp: 1000, gold: 500, kills: 25,
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});
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// Create one more hero so there are multiple entries.
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await setupHero({ level: 1 });
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const res = await fetch(`${baseUrl}/api/leaderboard?type=level`, {
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headers: authHeaders(cookie),
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});
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const body = await res.json();
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assert.equal(res.status, 200);
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const entry = body.data.entries.find(e => e.name === `LbHero${userSeq - 1}`);
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assert.ok(entry, 'should find the hero');
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assert.equal(entry.name, `LbHero${userSeq - 1}`);
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assert.equal(entry.class, 'warrior');
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assert.equal(entry.level, 7);
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assert.equal(entry.xp, 1000);
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assert.equal(entry.gold, 500);
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assert.equal(entry.kills, 25);
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assert.ok(typeof entry.rank === 'number', 'rank should be a number');
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});
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});
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Reference in New Issue
Block a user