First commit, step 4 completed

This commit is contained in:
bepis
2026-10-15 14:27:00 +11:00
commit 9a30efa170
5378 changed files with 1136719 additions and 0 deletions
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local GameCursor =
{
Name = "GameCursor",
Type = "System",
Environment = "All",
Functions =
{
{
Name = "ClearCursor",
Type = "Function",
},
{
Name = "ClearCursorHoveredItem",
Type = "Function",
},
{
Name = "CursorHasItem",
Type = "Function",
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "CursorHasMacro",
Type = "Function",
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "CursorHasMoney",
Type = "Function",
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "CursorHasSpell",
Type = "Function",
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "DeleteCursorItem",
Type = "Function",
HasRestrictions = true,
},
{
Name = "DropCursorMoney",
Type = "Function",
HasRestrictions = true,
},
{
Name = "EquipCursorItem",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "slot", Type = "luaIndex", Nilable = false },
},
},
{
Name = "GetCursorInfo",
Type = "Function",
},
{
Name = "GetCursorMoney",
Type = "Function",
Returns =
{
{ Name = "amount", Type = "number", Nilable = false },
},
},
{
Name = "PickupPlayerMoney",
Type = "Function",
HasRestrictions = true,
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "amount", Type = "WOWMONEY", Nilable = false },
},
},
{
Name = "ResetCursor",
Type = "Function",
},
{
Name = "SellCursorItem",
Type = "Function",
},
{
Name = "SetCursor",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "name", Type = "cstring", Nilable = true },
},
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "SetCursorByMode",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "mode", Type = "Cursormode", Nilable = false },
},
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "SetCursorHoveredItem",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "item", Type = "ItemLocation", Mixin = "ItemLocationMixin", Nilable = false },
},
},
{
Name = "SetCursorHoveredItemTradeItem",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "enabled", Type = "bool", Nilable = false },
},
},
{
Name = "SetCursorVirtualItem",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "itemInfo", Type = "ItemInfo", Nilable = false },
{ Name = "cursorType", Type = "UICursorType", Nilable = false },
},
},
},
Events =
{
},
Tables =
{
},
Predicates =
{
},
};
APIDocumentation:AddDocumentationTable(GameCursor);