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local ImmersiveInteractionManager =
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{
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Name = "ImmersiveInteraction",
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Type = "System",
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Namespace = "C_ImmersiveInteraction",
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Environment = "All",
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Functions =
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{
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{
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Name = "HasImmersiveInteraction",
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Type = "Function",
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Returns =
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{
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{ Name = "immersiveInteraction", Type = "bool", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "ImmersiveInteractionBegin",
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Type = "Event",
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LiteralName = "IMMERSIVE_INTERACTION_BEGIN",
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SynchronousEvent = true,
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},
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{
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Name = "ImmersiveInteractionEnd",
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Type = "Event",
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LiteralName = "IMMERSIVE_INTERACTION_END",
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SynchronousEvent = true,
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},
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},
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Tables =
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{
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(ImmersiveInteractionManager);
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