First commit, step 4 completed

This commit is contained in:
bepis
2026-10-15 14:27:00 +11:00
commit 9a30efa170
5378 changed files with 1136719 additions and 0 deletions
@@ -0,0 +1,539 @@
local LFGInfo =
{
Name = "LFGInfo",
Type = "System",
Namespace = "C_LFGInfo",
Environment = "All",
Functions =
{
{
Name = "AreCrossFactionGroupQueuesAllowed",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "lfgDungeonID", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "areCrossFactionGroupQueuesAllowed", Type = "bool", Nilable = false },
},
},
{
Name = "CanPlayerUseGroupFinder",
Type = "Function",
Returns =
{
{ Name = "canUse", Type = "bool", Nilable = false },
{ Name = "failureReason", Type = "string", Nilable = false },
},
},
{
Name = "CanPlayerUseLFD",
Type = "Function",
Returns =
{
{ Name = "canUse", Type = "bool", Nilable = false },
{ Name = "failureReason", Type = "string", Nilable = false },
},
},
{
Name = "CanPlayerUseLFR",
Type = "Function",
Returns =
{
{ Name = "canUse", Type = "bool", Nilable = false },
{ Name = "failureReason", Type = "string", Nilable = false },
},
},
{
Name = "CanPlayerUsePVP",
Type = "Function",
Returns =
{
{ Name = "canUse", Type = "bool", Nilable = false },
{ Name = "failureReason", Type = "string", Nilable = false },
},
},
{
Name = "CanPlayerUsePremadeGroup",
Type = "Function",
Returns =
{
{ Name = "canUse", Type = "bool", Nilable = false },
{ Name = "failureReason", Type = "string", Nilable = false },
},
},
{
Name = "CanPlayerUseScenarioFinder",
Type = "Function",
Returns =
{
{ Name = "canUse", Type = "bool", Nilable = false },
{ Name = "failureReason", Type = "string", Nilable = false },
},
},
{
Name = "ConfirmLfgExpandSearch",
Type = "Function",
},
{
Name = "DoesActivePartyMeetPremadeLaunchCount",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "lfgDungeonID", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "doesActivePartyMeetPremadeLaunchCount", Type = "bool", Nilable = false },
},
},
{
Name = "DoesCrossFactionQueueRequireFullPremade",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "lfgDungeonID", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "doesCrossFactionQueueRequireFullPremade", Type = "bool", Nilable = false },
},
},
{
Name = "GetActiveLFGDungeonName",
Type = "Function",
Returns =
{
{ Name = "name", Type = "string", Nilable = false },
},
},
{
Name = "GetAllEntriesForCategory",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "category", Type = "luaIndex", Nilable = false },
},
Returns =
{
{ Name = "lfgDungeonIDs", Type = "table", InnerType = "number", Nilable = false },
},
},
{
Name = "GetDungeonInfo",
Type = "Function",
MayReturnNothing = true,
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "lfgDungeonID", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "dungeonInfo", Type = "LFGDungeonInfo", Nilable = false },
},
},
{
Name = "GetLFDLockStates",
Type = "Function",
Returns =
{
{ Name = "lockInfo", Type = "table", InnerType = "LFGLockInfo", Nilable = false },
},
},
{
Name = "GetLevelUpInstances",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "currPlayerLevel", Type = "number", Nilable = false },
{ Name = "isRaid", Type = "bool", Nilable = false },
},
Returns =
{
{ Name = "instances", Type = "table", InnerType = "number", Nilable = false },
},
},
{
Name = "GetRoleCheckDifficultyDetails",
Type = "Function",
Returns =
{
{ Name = "maxLevel", Type = "number", Nilable = true },
{ Name = "isLevelReduced", Type = "bool", Nilable = false },
},
},
{
Name = "HideNameFromUI",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "dungeonID", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "shouldHide", Type = "bool", Nilable = false },
},
},
{
Name = "IsGroupFinderEnabled",
Type = "Function",
Returns =
{
{ Name = "enabled", Type = "bool", Nilable = false },
},
},
{
Name = "IsInLFGFollowerDungeon",
Type = "Function",
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "IsInMatchmadeRaidWithoutRoleRequirements",
Type = "Function",
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "IsLFDEnabled",
Type = "Function",
Returns =
{
{ Name = "enabled", Type = "bool", Nilable = false },
},
},
{
Name = "IsLFGFollowerDungeon",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "dungeonID", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "result", Type = "bool", Nilable = false },
},
},
{
Name = "IsLFREnabled",
Type = "Function",
Returns =
{
{ Name = "enabled", Type = "bool", Nilable = false },
},
},
},
Events =
{
{
Name = "IslandCompleted",
Type = "Event",
LiteralName = "ISLAND_COMPLETED",
SynchronousEvent = true,
Payload =
{
{ Name = "mapID", Type = "number", Nilable = false },
{ Name = "winner", Type = "number", Nilable = false },
},
},
{
Name = "LfgBootProposalUpdate",
Type = "Event",
LiteralName = "LFG_BOOT_PROPOSAL_UPDATE",
SynchronousEvent = true,
},
{
Name = "LfgCompletionReward",
Type = "Event",
LiteralName = "LFG_COMPLETION_REWARD",
SynchronousEvent = true,
},
{
Name = "LfgCooldownsUpdated",
Type = "Event",
LiteralName = "LFG_COOLDOWNS_UPDATED",
SynchronousEvent = true,
},
{
Name = "LfgEnabledStateChanged",
Type = "Event",
LiteralName = "LFG_ENABLED_STATE_CHANGED",
SynchronousEvent = true,
},
{
Name = "LfgInvalidErrorMessage",
Type = "Event",
LiteralName = "LFG_INVALID_ERROR_MESSAGE",
SynchronousEvent = true,
Payload =
{
{ Name = "reason", Type = "number", Nilable = false },
{ Name = "subReason1", Type = "number", Nilable = false },
{ Name = "subReason2", Type = "number", Nilable = false },
},
},
{
Name = "LfgLockInfoReceived",
Type = "Event",
LiteralName = "LFG_LOCK_INFO_RECEIVED",
SynchronousEvent = true,
},
{
Name = "LfgOfferContinue",
Type = "Event",
LiteralName = "LFG_OFFER_CONTINUE",
SynchronousEvent = true,
Payload =
{
{ Name = "name", Type = "cstring", Nilable = false },
{ Name = "lfgDungeonsID", Type = "number", Nilable = false },
{ Name = "typeID", Type = "number", Nilable = false },
},
},
{
Name = "LfgOpenFromGossip",
Type = "Event",
LiteralName = "LFG_OPEN_FROM_GOSSIP",
SynchronousEvent = true,
Payload =
{
{ Name = "dungeonID", Type = "number", Nilable = false },
},
},
{
Name = "LfgProposalDone",
Type = "Event",
LiteralName = "LFG_PROPOSAL_DONE",
SynchronousEvent = true,
},
{
Name = "LfgProposalFailed",
Type = "Event",
LiteralName = "LFG_PROPOSAL_FAILED",
SynchronousEvent = true,
},
{
Name = "LfgProposalShow",
Type = "Event",
LiteralName = "LFG_PROPOSAL_SHOW",
SynchronousEvent = true,
},
{
Name = "LfgProposalSucceeded",
Type = "Event",
LiteralName = "LFG_PROPOSAL_SUCCEEDED",
SynchronousEvent = true,
},
{
Name = "LfgProposalUpdate",
Type = "Event",
LiteralName = "LFG_PROPOSAL_UPDATE",
SynchronousEvent = true,
},
{
Name = "LfgQueueStatusUpdate",
Type = "Event",
LiteralName = "LFG_QUEUE_STATUS_UPDATE",
SynchronousEvent = true,
},
{
Name = "LfgReadyCheckDeclined",
Type = "Event",
LiteralName = "LFG_READY_CHECK_DECLINED",
SynchronousEvent = true,
Payload =
{
{ Name = "name", Type = "cstring", Nilable = false },
},
},
{
Name = "LfgReadyCheckHide",
Type = "Event",
LiteralName = "LFG_READY_CHECK_HIDE",
SynchronousEvent = true,
},
{
Name = "LfgReadyCheckPlayerIsReady",
Type = "Event",
LiteralName = "LFG_READY_CHECK_PLAYER_IS_READY",
SynchronousEvent = true,
Payload =
{
{ Name = "name", Type = "cstring", Nilable = false },
},
},
{
Name = "LfgReadyCheckShow",
Type = "Event",
LiteralName = "LFG_READY_CHECK_SHOW",
SynchronousEvent = true,
Payload =
{
{ Name = "isRequeue", Type = "bool", Nilable = false },
},
},
{
Name = "LfgReadyCheckUpdate",
Type = "Event",
LiteralName = "LFG_READY_CHECK_UPDATE",
SynchronousEvent = true,
},
{
Name = "LfgRoleCheckDeclined",
Type = "Event",
LiteralName = "LFG_ROLE_CHECK_DECLINED",
SynchronousEvent = true,
},
{
Name = "LfgRoleCheckHide",
Type = "Event",
LiteralName = "LFG_ROLE_CHECK_HIDE",
SynchronousEvent = true,
},
{
Name = "LfgRoleCheckRoleChosen",
Type = "Event",
LiteralName = "LFG_ROLE_CHECK_ROLE_CHOSEN",
SynchronousEvent = true,
Payload =
{
{ Name = "name", Type = "cstring", Nilable = false },
{ Name = "isTank", Type = "bool", Nilable = false },
{ Name = "isHealer", Type = "bool", Nilable = false },
{ Name = "isDamage", Type = "bool", Nilable = false },
},
},
{
Name = "LfgRoleCheckShow",
Type = "Event",
LiteralName = "LFG_ROLE_CHECK_SHOW",
SynchronousEvent = true,
Payload =
{
{ Name = "isRequeue", Type = "bool", Nilable = false },
},
},
{
Name = "LfgRoleCheckUpdate",
Type = "Event",
LiteralName = "LFG_ROLE_CHECK_UPDATE",
SynchronousEvent = true,
},
{
Name = "LfgRoleUpdate",
Type = "Event",
LiteralName = "LFG_ROLE_UPDATE",
SynchronousEvent = true,
},
{
Name = "LfgUpdate",
Type = "Event",
LiteralName = "LFG_UPDATE",
SynchronousEvent = true,
},
{
Name = "LfgUpdateRandomInfo",
Type = "Event",
LiteralName = "LFG_UPDATE_RANDOM_INFO",
SynchronousEvent = true,
},
{
Name = "ShowLfgExpandSearchPrompt",
Type = "Event",
LiteralName = "SHOW_LFG_EXPAND_SEARCH_PROMPT",
SynchronousEvent = true,
},
{
Name = "UpdateLfgList",
Type = "Event",
LiteralName = "UPDATE_LFG_LIST",
SynchronousEvent = true,
},
{
Name = "WarfrontCompleted",
Type = "Event",
LiteralName = "WARFRONT_COMPLETED",
SynchronousEvent = true,
Payload =
{
{ Name = "mapID", Type = "number", Nilable = false },
{ Name = "winner", Type = "number", Nilable = false },
},
},
},
Tables =
{
{
Name = "LFGDungeonInfo",
Type = "Structure",
Fields =
{
{ Name = "name", Type = "string", Nilable = false },
{ Name = "iconID", Type = "fileID", Nilable = false },
{ Name = "link", Type = "string", Nilable = true },
},
},
{
Name = "LFGLockInfo",
Type = "Structure",
Fields =
{
{ Name = "lfgID", Type = "number", Nilable = false },
{ Name = "reason", Type = "number", Nilable = false },
{ Name = "hideEntry", Type = "bool", Nilable = false },
},
},
},
Predicates =
{
},
};
APIDocumentation:AddDocumentationTable(LFGInfo);