First commit, step 4 completed
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local LevelSquish =
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{
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Name = "LevelSquish",
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Type = "System",
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Namespace = "C_LevelSquish",
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Environment = "All",
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Functions =
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{
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{
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Name = "ConvertFollowerLevel",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "level", Type = "number", Nilable = false },
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{ Name = "maxFollowerLevel", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "squishedLevel", Type = "number", Nilable = false },
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},
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},
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{
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Name = "ConvertPlayerLevel",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "level", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "squishedLevel", Type = "number", Nilable = false },
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},
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},
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},
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Events =
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{
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},
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Tables =
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{
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(LevelSquish);
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