First commit, step 4 completed
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local WarbandSceneInfo =
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{
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Name = "WarbandSceneInfo",
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Type = "System",
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Namespace = "C_WarbandScene",
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Environment = "All",
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Functions =
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{
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{
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Name = "GetRandomEntryID",
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Type = "Function",
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Returns =
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{
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{ Name = "warbandSceneID", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetWarbandSceneEntry",
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Type = "Function",
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MayReturnNothing = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "warbandSceneID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "warbandSceneEntry", Type = "WarbandSceneEntry", Nilable = false },
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},
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},
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{
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Name = "HasWarbandScene",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "warbandSceneID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "owned", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsFavorite",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "warbandSceneID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "favorite", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "SearchWarbandSceneEntries",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "searchParams", Type = "WarbandSceneSearchInfo", Nilable = false },
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},
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Returns =
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{
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{ Name = "matchingEntryIDs", Type = "table", InnerType = "number", Nilable = false },
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},
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},
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{
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Name = "SetFavorite",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "warbandSceneID", Type = "number", Nilable = false },
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{ Name = "favorite", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "WarbandScenesAvailable",
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Type = "Function",
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Returns =
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{
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{ Name = "areWarbandScenesAvailable", Type = "bool", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "NewWarbandSceneAdded",
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Type = "Event",
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LiteralName = "NEW_WARBAND_SCENE_ADDED",
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SynchronousEvent = true,
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Payload =
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{
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{ Name = "warbandScenID", Type = "number", Nilable = false },
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},
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},
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{
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Name = "WarbandSceneFavoritesUpdated",
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Type = "Event",
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LiteralName = "WARBAND_SCENE_FAVORITES_UPDATED",
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SynchronousEvent = true,
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},
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},
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Tables =
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{
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{
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Name = "WarbandSceneEntry",
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Type = "Structure",
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Fields =
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{
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{ Name = "warbandSceneID", Type = "number", Nilable = false, Default = 0 },
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{ Name = "name", Type = "cstring", Nilable = false },
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{ Name = "description", Type = "cstring", Nilable = false },
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{ Name = "source", Type = "cstring", Nilable = false },
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{ Name = "quality", Type = "number", Nilable = false },
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{ Name = "textureKit", Type = "textureKit", Nilable = false },
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{ Name = "isFavorite", Type = "bool", Nilable = false, Default = false },
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{ Name = "hasFanfare", Type = "bool", Nilable = false, Default = false },
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{ Name = "sourceType", Type = "number", Nilable = false, Default = 0 },
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},
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},
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{
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Name = "WarbandSceneSearchInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "ownedOnly", Type = "bool", Nilable = false, Default = false },
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{ Name = "favoritesOnly", Type = "bool", Nilable = false, Default = false },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(WarbandSceneInfo);
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