local CombatAudioAlert = { Name = "CombatAudioAlert", Type = "System", Namespace = "C_CombatAudioAlert", Environment = "All", Functions = { { Name = "AddToKnownTargetingList", Type = "Function", HasRestrictions = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unit", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "added", Type = "bool", Nilable = false, SecretValue = true }, }, }, { Name = "GetCategoryVoice", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "category", Type = "CombatAudioAlertCategory", Nilable = false }, }, Returns = { { Name = "voice", Type = "number", Nilable = false }, }, }, { Name = "GetCategoryVolume", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "category", Type = "CombatAudioAlertCategory", Nilable = false }, }, Returns = { { Name = "volume", Type = "number", Nilable = false }, }, }, { Name = "GetFormatSetting", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unit", Type = "CombatAudioAlertUnit", Nilable = false }, { Name = "alertType", Type = "CombatAudioAlertType", Nilable = false }, }, Returns = { { Name = "formatVal", Type = "number", Nilable = false }, }, }, { Name = "GetSpeakerSpeed", Type = "Function", Returns = { { Name = "speed", Type = "number", Nilable = false }, }, }, { Name = "GetSpecSetting", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "setting", Type = "CombatAudioAlertSpecSetting", Nilable = false }, }, Returns = { { Name = "value", Type = "number", Nilable = false }, }, }, { Name = "GetThrottle", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "throttleType", Type = "CombatAudioAlertThrottle", Nilable = false }, }, Returns = { { Name = "throttle", Type = "number", Nilable = false }, }, }, { Name = "IsEnabled", Type = "Function", Returns = { { Name = "isEnabled", Type = "bool", Nilable = false }, }, }, { Name = "RemoveFromKnownTargetingList", Type = "Function", HasRestrictions = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unit", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "removed", Type = "bool", Nilable = false, SecretValue = true }, }, }, { Name = "SetCategoryVoice", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "category", Type = "CombatAudioAlertCategory", Nilable = false }, { Name = "newVal", Type = "number", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetCategoryVolume", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "category", Type = "CombatAudioAlertCategory", Nilable = false }, { Name = "newVal", Type = "number", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetFormatSetting", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unit", Type = "CombatAudioAlertUnit", Nilable = false }, { Name = "alertType", Type = "CombatAudioAlertType", Nilable = false }, { Name = "newVal", Type = "number", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetSpeakerSpeed", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "newVal", Type = "number", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetSpecSetting", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "setting", Type = "CombatAudioAlertSpecSetting", Nilable = false }, { Name = "newVal", Type = "number", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetThrottle", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "throttleType", Type = "CombatAudioAlertThrottle", Nilable = false }, { Name = "newVal", Type = "number", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SpeakText", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "text", Type = "string", Nilable = false }, { Name = "category", Type = "CombatAudioAlertCategory", Nilable = false }, { Name = "allowOverlap", Type = "bool", Nilable = false, Default = true }, }, Returns = { { Name = "utteranceID", Type = "number", Nilable = false }, }, }, }, Events = { }, Tables = { }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(CombatAudioAlert);