local Cursor = { Name = "Cursor", Type = "System", Namespace = "C_Cursor", Environment = "All", Functions = { { Name = "GetCursorItem", Type = "Function", MayReturnNothing = true, Returns = { { Name = "item", Type = "ItemLocation", Mixin = "ItemLocationMixin", Nilable = false }, }, }, }, Events = { { Name = "BattlePetCursorClear", Type = "Event", LiteralName = "BATTLE_PET_CURSOR_CLEAR", SynchronousEvent = true, }, { Name = "CursorChanged", Type = "Event", LiteralName = "CURSOR_CHANGED", SynchronousEvent = true, Payload = { { Name = "isDefault", Type = "bool", Nilable = false }, { Name = "newCursorType", Type = "UICursorType", Nilable = false }, { Name = "oldCursorType", Type = "UICursorType", Nilable = false }, { Name = "oldCursorVirtualID", Type = "number", Nilable = false }, }, }, { Name = "MountCursorClear", Type = "Event", LiteralName = "MOUNT_CURSOR_CLEAR", SynchronousEvent = true, }, { Name = "WorldCursorTooltipUpdate", Type = "Event", LiteralName = "WORLD_CURSOR_TOOLTIP_UPDATE", SynchronousEvent = true, Documentation = { "Sends an update when the mouse enters or leaves something in-world (object, unit, etc) that should display a tooltip" }, Payload = { { Name = "anchorType", Type = "WorldCursorAnchorType", Nilable = false }, }, }, }, Tables = { }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(Cursor);