local HousingUIShared = { Tables = { { Name = "HouseLevelRewardType", Type = "Enumeration", NumValues = 2, MinValue = 0, MaxValue = 1, Fields = { { Name = "Value", Type = "HouseLevelRewardType", EnumValue = 0 }, { Name = "Object", Type = "HouseLevelRewardType", EnumValue = 1 }, }, }, { Name = "HouseLevelRewardValueType", Type = "Enumeration", NumValues = 4, MinValue = 0, MaxValue = 3, Fields = { { Name = "ExteriorDecor", Type = "HouseLevelRewardValueType", EnumValue = 0 }, { Name = "InteriorDecor", Type = "HouseLevelRewardValueType", EnumValue = 1 }, { Name = "Rooms", Type = "HouseLevelRewardValueType", EnumValue = 2 }, { Name = "Fixtures", Type = "HouseLevelRewardValueType", EnumValue = 3 }, }, }, { Name = "HouseVisitType", Type = "Enumeration", NumValues = 4, MinValue = 0, MaxValue = 3, Fields = { { Name = "Unknown", Type = "HouseVisitType", EnumValue = 0 }, { Name = "Friend", Type = "HouseVisitType", EnumValue = 1 }, { Name = "Guild", Type = "HouseVisitType", EnumValue = 2 }, { Name = "Party", Type = "HouseVisitType", EnumValue = 3 }, }, }, { Name = "HouseInfo", Type = "Structure", Fields = { { Name = "plotID", Type = "number", Nilable = false }, { Name = "houseName", Type = "string", Nilable = true }, { Name = "ownerName", Type = "string", Nilable = true }, { Name = "plotCost", Type = "number", Nilable = true }, { Name = "neighborhoodName", Type = "string", Nilable = true }, { Name = "moveOutTime", Type = "time_t", Nilable = true }, { Name = "plotReserved", Type = "bool", Nilable = true }, { Name = "neighborhoodGUID", Type = "WOWGUID", Nilable = true }, { Name = "houseGUID", Type = "WOWGUID", Nilable = true }, }, }, { Name = "HouseLevelFavor", Type = "Structure", Fields = { { Name = "houseGUID", Type = "WOWGUID", Nilable = true }, { Name = "houseLevel", Type = "number", Nilable = false }, { Name = "houseFavor", Type = "number", Nilable = false }, }, }, { Name = "HouseLevelInfo", Type = "Structure", Fields = { { Name = "level", Type = "number", Nilable = false, Documentation = { "This specific house's current level, determined/increasesd by earning house xp" } }, { Name = "interiorDecorPlacementBudget", Type = "number", Nilable = false, Documentation = { "Current max decor placement budget for inside the house; Can be increased via house level" } }, { Name = "exteriorDecorPlacementBudget", Type = "number", Nilable = false, Documentation = { "Current max decor placement budget for the house exterior/in the house's plot; Can be increased via house level" } }, { Name = "roomPlacementBudget", Type = "number", Nilable = false, Documentation = { "Current max room placement budget for the house; Can be increased via house level" } }, { Name = "exteriorFixtureBudget", Type = "number", Nilable = false }, }, }, { Name = "HouseLevelReward", Type = "Structure", Fields = { { Name = "type", Type = "HouseLevelRewardType", Nilable = false }, { Name = "asset", Type = "ModelAsset", Nilable = true }, { Name = "iconTexture", Type = "FileAsset", Nilable = true }, { Name = "iconAtlas", Type = "textureAtlas", Nilable = true }, { Name = "objectName", Type = "string", Nilable = true }, { Name = "tooltipText", Type = "string", Nilable = true }, { Name = "valueType", Type = "HouseLevelRewardValueType", Nilable = true }, { Name = "oldValue", Type = "number", Nilable = true }, { Name = "newValue", Type = "number", Nilable = true }, }, }, { Name = "HouseOwnerCharacterInfo", Type = "Structure", Fields = { { Name = "characterName", Type = "string", Nilable = false }, { Name = "classID", Type = "number", Nilable = false }, { Name = "error", Type = "HouseOwnerError", Nilable = false }, { Name = "playerGUID", Type = "WOWGUID", Nilable = false }, }, }, { Name = "HouseholdMemberInfo", Type = "Structure", Fields = { { Name = "characterName", Type = "string", Nilable = false }, { Name = "classID", Type = "number", Nilable = false }, }, }, { Name = "NeighborhoodInfo", Type = "Structure", Fields = { { Name = "neighborhoodType", Type = "NeighborhoodType", Nilable = false }, { Name = "neighborhoodOwnerType", Type = "NeighborhoodOwnerType", Nilable = false, Default = "None" }, { Name = "neighborhoodName", Type = "string", Nilable = false }, { Name = "neighborhoodGUID", Type = "WOWGUID", Nilable = false }, { Name = "ownerGUID", Type = "WOWGUID", Nilable = false }, { Name = "suggestionReason", Type = "HouseFinderSuggestionReason", Nilable = true }, { Name = "ownerName", Type = "string", Nilable = true }, { Name = "locationName", Type = "string", Nilable = true }, }, }, { Name = "NeighborhoodPlotMapInfo", Type = "Structure", Fields = { { Name = "mapPosition", Type = "vector2", Mixin = "Vector2DMixin", Nilable = false }, { Name = "plotDataID", Type = "number", Nilable = false }, { Name = "plotID", Type = "number", Nilable = false }, { Name = "ownerType", Type = "HousingPlotOwnerType", Nilable = false, Default = "None" }, { Name = "plotCost", Type = "number", Nilable = true }, { Name = "ownerName", Type = "string", Nilable = true }, }, }, { Name = "NeighborhoodRosterMemberInfo", Type = "Structure", Fields = { { Name = "playerGUID", Type = "WOWGUID", Nilable = false }, { Name = "residentName", Type = "string", Nilable = false }, { Name = "residentType", Type = "ResidentType", Nilable = false }, { Name = "isOnline", Type = "bool", Nilable = false }, { Name = "plotID", Type = "number", Nilable = false }, { Name = "subdivision", Type = "number", Nilable = true }, }, }, { Name = "NeighborhoodRosterMemberUpdateInfo", Type = "Structure", Fields = { { Name = "playerGUID", Type = "WOWGUID", Nilable = false }, { Name = "residentType", Type = "ResidentType", Nilable = false }, { Name = "isOnline", Type = "bool", Nilable = false }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(HousingUIShared);