local LevelSquish = { Name = "LevelSquish", Type = "System", Namespace = "C_LevelSquish", Environment = "All", Functions = { { Name = "ConvertFollowerLevel", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "level", Type = "number", Nilable = false }, { Name = "maxFollowerLevel", Type = "number", Nilable = false }, }, Returns = { { Name = "squishedLevel", Type = "number", Nilable = false }, }, }, { Name = "ConvertPlayerLevel", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "level", Type = "number", Nilable = false }, }, Returns = { { Name = "squishedLevel", Type = "number", Nilable = false }, }, }, }, Events = { }, Tables = { }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(LevelSquish);