local LootConstants = { Tables = { { Name = "LootMethod", Type = "Enumeration", NumValues = 6, MinValue = 0, MaxValue = 5, Fields = { { Name = "Freeforall", Type = "LootMethod", EnumValue = 0 }, { Name = "Roundrobin", Type = "LootMethod", EnumValue = 1 }, { Name = "Masterlooter", Type = "LootMethod", EnumValue = 2 }, { Name = "Group", Type = "LootMethod", EnumValue = 3 }, { Name = "Needbeforegreed", Type = "LootMethod", EnumValue = 4 }, { Name = "Personal", Type = "LootMethod", EnumValue = 5 }, }, }, { Name = "LootMethodStyles", Type = "Enumeration", NumValues = 2, MinValue = 0, MaxValue = 1, Fields = { { Name = "Mainline", Type = "LootMethodStyles", EnumValue = 0 }, { Name = "Vanilla", Type = "LootMethodStyles", EnumValue = 1 }, }, }, { Name = "LootSlotType", Type = "Enumeration", NumValues = 4, MinValue = 0, MaxValue = 3, Fields = { { Name = "None", Type = "LootSlotType", EnumValue = 0 }, { Name = "Item", Type = "LootSlotType", EnumValue = 1 }, { Name = "Money", Type = "LootSlotType", EnumValue = 2 }, { Name = "Currency", Type = "LootSlotType", EnumValue = 3 }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(LootConstants);