local PlayerDataConstants = { Tables = { { Name = "PlayerDataElementAccountFlags", Type = "Enumeration", NumValues = 1, MinValue = 1, MaxValue = 1, Fields = { { Name = "Log", Type = "PlayerDataElementAccountFlags", EnumValue = 1 }, }, }, { Name = "PlayerDataElementCharacterFlags", Type = "Enumeration", NumValues = 1, MinValue = 1, MaxValue = 1, Fields = { { Name = "Log", Type = "PlayerDataElementCharacterFlags", EnumValue = 1 }, }, }, { Name = "PlayerDataElementType", Type = "Enumeration", NumValues = 2, MinValue = 0, MaxValue = 1, Fields = { { Name = "Int", Type = "PlayerDataElementType", EnumValue = 0 }, { Name = "Float", Type = "PlayerDataElementType", EnumValue = 1 }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(PlayerDataConstants);