local QuestInfoSystem = { Name = "QuestInfoSystem", Type = "System", Namespace = "C_QuestInfoSystem", Environment = "All", Functions = { { Name = "GetQuestClassification", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, { Name = "questInfoID", Type = "number", Nilable = true }, }, Returns = { { Name = "classification", Type = "QuestClassification", Nilable = false }, }, }, { Name = "GetQuestHasShortExpirationWarning", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, }, Returns = { { Name = "hasShortExpirationWarning", Type = "bool", Nilable = false }, }, }, { Name = "GetQuestLogRewardFavor", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, { Name = "clampFavorToCycleCap", Type = "bool", Nilable = true }, }, Returns = { { Name = "amount", Type = "number", Nilable = false }, }, }, { Name = "GetQuestRewardCurrencies", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, }, Returns = { { Name = "questRewardCurrencyInfo", Type = "table", InnerType = "QuestRewardCurrencyInfo", Nilable = false }, }, }, { Name = "GetQuestRewardSpellInfo", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, { Name = "spellID", Type = "number", Nilable = false }, }, Returns = { { Name = "info", Type = "QuestRewardSpellInfo", Nilable = true }, }, }, { Name = "GetQuestRewardSpells", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, }, Returns = { { Name = "spellIDs", Type = "table", InnerType = "number", Nilable = false }, }, }, { Name = "GetQuestShouldToastCompletion", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, }, Returns = { { Name = "shouldToast", Type = "bool", Nilable = false }, }, }, { Name = "HasQuestRewardCurrencies", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, }, Returns = { { Name = "hasQuestRewardCurrencies", Type = "bool", Nilable = false }, }, }, { Name = "HasQuestRewardSpells", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "questID", Type = "number", Nilable = true }, }, Returns = { { Name = "hasRewardSpells", Type = "bool", Nilable = false }, }, }, }, Events = { }, Tables = { }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(QuestInfoSystem);