local QuestRewards = { Tables = { { Name = "QuestRewardCurrencyInfo", Type = "Structure", Fields = { { Name = "texture", Type = "fileID", Nilable = false }, { Name = "name", Type = "cstring", Nilable = false }, { Name = "currencyID", Type = "number", Nilable = false }, { Name = "quality", Type = "number", Nilable = false }, { Name = "baseRewardAmount", Type = "number", Nilable = false }, { Name = "bonusRewardAmount", Type = "number", Nilable = false }, { Name = "totalRewardAmount", Type = "number", Nilable = false }, { Name = "questRewardContextFlags", Type = "QuestRewardContextFlags", Nilable = true }, }, }, { Name = "QuestRewardReputationInfo", Type = "Structure", Fields = { { Name = "factionID", Type = "number", Nilable = false }, { Name = "rewardAmount", Type = "number", Nilable = false }, }, }, { Name = "QuestRewardSpellInfo", Type = "Structure", Fields = { { Name = "texture", Type = "fileID", Nilable = false }, { Name = "name", Type = "cstring", Nilable = false }, { Name = "garrFollowerID", Type = "number", Nilable = true }, { Name = "isTradeskill", Type = "bool", Nilable = false }, { Name = "isSpellLearned", Type = "bool", Nilable = false }, { Name = "hideSpellLearnText", Type = "bool", Nilable = false }, { Name = "isBoostSpell", Type = "bool", Nilable = false }, { Name = "genericUnlock", Type = "bool", Nilable = false }, { Name = "type", Type = "QuestCompleteSpellType", Nilable = false }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(QuestRewards);