local SimpleAnimAPI = { Name = "SimpleAnimAPI", Type = "ScriptObject", Environment = "All", Functions = { { Name = "GetDuration", Type = "Function", Arguments = { }, Returns = { { Name = "durationSec", Type = "number", Nilable = false }, }, }, { Name = "GetElapsed", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "elapsedSec", Type = "number", Nilable = false }, }, }, { Name = "GetEndDelay", Type = "Function", Arguments = { }, Returns = { { Name = "delaySec", Type = "number", Nilable = false }, }, }, { Name = "GetOrder", Type = "Function", Arguments = { }, Returns = { { Name = "order", Type = "number", Nilable = false }, }, }, { Name = "GetProgress", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "progress", Type = "number", Nilable = false }, }, }, { Name = "GetRegionParent", Type = "Function", Arguments = { }, Returns = { { Name = "region", Type = "CScriptObject", Nilable = false }, }, }, { Name = "GetScript", Type = "Function", RequiresSupportedScript = true, ConstSecretAccessor = true, SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ScriptBindings } }, Arguments = { { Name = "scriptTypeName", Type = "ScriptTypeName", Nilable = false }, { Name = "bindingType", Type = "ScriptBindingType", Nilable = false, Default = "Extrinsic" }, }, Returns = { { Name = "script", Type = "LuaFunctionReference", Nilable = false }, }, }, { Name = "GetSmoothProgress", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "progress", Type = "number", Nilable = false }, }, }, { Name = "GetSmoothing", Type = "Function", Arguments = { }, Returns = { { Name = "weights", Type = "SmoothingType", Nilable = false }, }, }, { Name = "GetStartDelay", Type = "Function", Arguments = { }, Returns = { { Name = "delaySec", Type = "number", Nilable = false }, }, }, { Name = "GetTarget", Type = "Function", Arguments = { }, Returns = { { Name = "target", Type = "CScriptObject", Nilable = false }, }, }, { Name = "HasScript", Type = "Function", SecretReturnsForAspect = { Enum.SecretAspect.ObjectType }, ConstSecretAccessor = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "scriptName", Type = "cstring", Nilable = false }, }, Returns = { { Name = "hasScript", Type = "bool", Nilable = false }, }, }, { Name = "HookScript", Type = "Function", RequiresAssignableScript = true, SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ScriptBindings } }, Arguments = { { Name = "scriptTypeName", Type = "ScriptTypeName", Nilable = false }, { Name = "script", Type = "LuaFunctionReference", Nilable = false }, { Name = "bindingType", Type = "ScriptBindingType", Nilable = false, Default = "Extrinsic" }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "IsDelaying", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "isDelaying", Type = "bool", Nilable = false }, }, }, { Name = "IsDone", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "isDone", Type = "bool", Nilable = false }, }, }, { Name = "IsPaused", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "isPaused", Type = "bool", Nilable = false }, }, }, { Name = "IsPlaying", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "isPlaying", Type = "bool", Nilable = false }, }, }, { Name = "IsStopped", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.QueryAnimationProgress } }, Arguments = { }, Returns = { { Name = "isStopped", Type = "bool", Nilable = false }, }, }, { Name = "Pause", Type = "Function", Arguments = { }, }, { Name = "Play", Type = "Function", Arguments = { }, }, { Name = "Restart", Type = "Function", Arguments = { }, }, { Name = "SetChildKey", Type = "Function", SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ChangeAnimationTarget } }, Arguments = { { Name = "childKey", Type = "cstring", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetDuration", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "durationSec", Type = "number", Nilable = false }, { Name = "recomputeGroupDuration", Type = "bool", Nilable = false, Default = true }, }, }, { Name = "SetEndDelay", Type = "Function", SecretArguments = "NotAllowed", Arguments = { { Name = "delaySec", Type = "number", Nilable = false }, { Name = "recomputeGroupDuration", Type = "bool", Nilable = false, Default = true }, }, }, { Name = "SetOrder", Type = "Function", SecretArguments = "NotAllowed", Arguments = { { Name = "newOrder", Type = "number", Nilable = false }, }, }, { Name = "SetParent", Type = "Function", CheckAllowChangeParent = true, SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "parent", Aspect = Enum.ForbiddenAspect.AddAnimations } }, Arguments = { { Name = "parent", Type = "SimpleAnimGroup", Nilable = false }, { Name = "order", Type = "number", Nilable = true }, }, }, { Name = "SetPlaying", Type = "Function", SecretArguments = "NotAllowed", Arguments = { { Name = "play", Type = "bool", Nilable = false }, }, }, { Name = "SetScript", Type = "Function", RequiresAssignableScript = true, SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ScriptBindings } }, Arguments = { { Name = "scriptTypeName", Type = "ScriptTypeName", Nilable = false }, { Name = "script", Type = "LuaFunctionReference", Nilable = true }, }, }, { Name = "SetSmoothProgress", Type = "Function", SecretArguments = "NotAllowed", Arguments = { { Name = "durationSec", Type = "number", Nilable = false }, }, }, { Name = "SetSmoothing", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "weights", Type = "SmoothingType", Nilable = false }, }, }, { Name = "SetStartDelay", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "delaySec", Type = "number", Nilable = false }, { Name = "recomputeGroupDuration", Type = "bool", Nilable = false, Default = true }, }, }, { Name = "SetTarget", Type = "Function", SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ChangeAnimationTarget } }, Arguments = { { Name = "target", Type = "CScriptObject", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetTargetKey", Type = "Function", SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ChangeAnimationTarget } }, Arguments = { { Name = "key", Type = "cstring", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetTargetName", Type = "Function", SecretArguments = "AllowedWhenUntainted", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ChangeAnimationTarget } }, Arguments = { { Name = "name", Type = "cstring", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "SetTargetParent", Type = "Function", ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.ChangeAnimationTarget } }, Arguments = { }, Returns = { { Name = "success", Type = "bool", Nilable = false }, }, }, { Name = "Stop", Type = "Function", Arguments = { }, }, }, Events = { }, Tables = { }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(SimpleAnimAPI);