local Sound = { Name = "Sound", Type = "System", Namespace = "C_Sound", Environment = "All", Functions = { { Name = "GetSoundScaledVolume", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "soundHandle", Type = "number", Nilable = false }, }, Returns = { { Name = "scaledVolume", Type = "number", Nilable = false }, }, }, { Name = "IsPlaying", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "soundHandle", Type = "number", Nilable = false }, }, Returns = { { Name = "isPlaying", Type = "bool", Nilable = false }, }, }, { Name = "PlayItemSound", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "soundType", Type = "ItemSoundType", Nilable = false }, { Name = "itemLocation", Type = "ItemLocation", Mixin = "ItemLocationMixin", Nilable = false }, }, }, { Name = "PlaySound", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "soundKitID", Type = "number", Nilable = false }, { Name = "uiSoundSubType", Type = "UISoundSubType", Nilable = false, Default = "g_defaultSI3UISoundSubTypeForLua" }, { Name = "forceNoDuplicates", Type = "bool", Nilable = false, Default = false }, { Name = "runFinishCallback", Type = "bool", Nilable = false, Default = false }, { Name = "overridePriority", Type = "number", Nilable = true }, { Name = "volumeOverride", Type = "number", Nilable = true }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, { Name = "soundHandle", Type = "SoundHandle", Nilable = false }, }, }, { Name = "PlaySoundWithOptions", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "params", Type = "PlaySoundParams", Nilable = false }, }, Returns = { { Name = "success", Type = "bool", Nilable = false }, { Name = "soundHandle", Type = "SoundHandle", Nilable = false }, }, }, { Name = "PlayVocalErrorSound", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "vocalErrorSoundID", Type = "Vocalerrorsounds", Nilable = false }, }, }, }, Events = { { Name = "SoundDeviceUpdate", Type = "Event", LiteralName = "SOUND_DEVICE_UPDATE", SynchronousEvent = true, }, { Name = "SoundkitFinished", Type = "Event", LiteralName = "SOUNDKIT_FINISHED", SynchronousEvent = true, Payload = { { Name = "soundHandle", Type = "number", Nilable = false }, }, }, }, Tables = { { Name = "PlaySoundParams", Type = "Structure", Fields = { { Name = "soundKitID", Type = "number", Nilable = false }, { Name = "uiSoundSubType", Type = "UISoundSubType", Nilable = false, Default = "g_defaultSI3UISoundSubTypeForLua" }, { Name = "forceNoDuplicates", Type = "bool", Nilable = false, Default = false }, { Name = "runFinishCallback", Type = "bool", Nilable = false, Default = false }, { Name = "overridePriority", Type = "number", Nilable = true }, { Name = "volumeOverride", Type = "number", Nilable = true }, }, }, { Name = "PlaySoundResult", Type = "Structure", Fields = { { Name = "success", Type = "bool", Nilable = false }, { Name = "soundHandle", Type = "SoundHandle", Nilable = false }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(Sound);