local CinematicConstants = { Tables = { { Name = "CinematicType", Type = "Enumeration", NumValues = 4, MinValue = 0, MaxValue = 3, Fields = { { Name = "GlueMovie", Type = "CinematicType", EnumValue = 0 }, { Name = "GameMovie", Type = "CinematicType", EnumValue = 1 }, { Name = "GameClientScene", Type = "CinematicType", EnumValue = 2 }, { Name = "GameCinematicSequence", Type = "CinematicType", EnumValue = 3 }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(CinematicConstants);