local GuildBank = { Name = "GuildBank", Type = "System", Namespace = "C_GuildBank", Environment = "All", Functions = { { Name = "IsGuildBankEnabled", Type = "Function", Returns = { { Name = "enabled", Type = "bool", Nilable = false }, }, }, }, Events = { { Name = "GuildbankItemLockChanged", Type = "Event", LiteralName = "GUILDBANK_ITEM_LOCK_CHANGED", SynchronousEvent = true, }, { Name = "GuildbankTextChanged", Type = "Event", LiteralName = "GUILDBANK_TEXT_CHANGED", SynchronousEvent = true, Payload = { { Name = "guildBankTab", Type = "luaIndex", Nilable = false }, }, }, { Name = "GuildbankUpdateMoney", Type = "Event", LiteralName = "GUILDBANK_UPDATE_MONEY", SynchronousEvent = true, }, { Name = "GuildbankUpdateTabs", Type = "Event", LiteralName = "GUILDBANK_UPDATE_TABS", SynchronousEvent = true, }, { Name = "GuildbankUpdateText", Type = "Event", LiteralName = "GUILDBANK_UPDATE_TEXT", SynchronousEvent = true, Payload = { { Name = "guildBankTab", Type = "number", Nilable = false }, }, }, { Name = "GuildbankUpdateWithdrawmoney", Type = "Event", LiteralName = "GUILDBANK_UPDATE_WITHDRAWMONEY", SynchronousEvent = true, }, { Name = "GuildbankbagslotsChanged", Type = "Event", LiteralName = "GUILDBANKBAGSLOTS_CHANGED", SynchronousEvent = true, }, { Name = "GuildbankframeClosed", Type = "Event", LiteralName = "GUILDBANKFRAME_CLOSED", SynchronousEvent = true, }, { Name = "GuildbankframeOpened", Type = "Event", LiteralName = "GUILDBANKFRAME_OPENED", SynchronousEvent = true, }, { Name = "GuildbanklogUpdate", Type = "Event", LiteralName = "GUILDBANKLOG_UPDATE", SynchronousEvent = true, }, }, Tables = { }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(GuildBank);