local ImmersiveInteractionManager = { Name = "ImmersiveInteraction", Type = "System", Namespace = "C_ImmersiveInteraction", Environment = "All", Functions = { { Name = "HasImmersiveInteraction", Type = "Function", Returns = { { Name = "immersiveInteraction", Type = "bool", Nilable = false }, }, }, }, Events = { { Name = "ImmersiveInteractionBegin", Type = "Event", LiteralName = "IMMERSIVE_INTERACTION_BEGIN", SynchronousEvent = true, }, { Name = "ImmersiveInteractionEnd", Type = "Event", LiteralName = "IMMERSIVE_INTERACTION_END", SynchronousEvent = true, }, }, Tables = { }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(ImmersiveInteractionManager);