local ReputationInfo = { Name = "ReputationInfo", Type = "System", Namespace = "C_Reputation", Environment = "All", Functions = { { Name = "AreLegacyReputationsShown", Type = "Function", Returns = { { Name = "areLegacyReputationsShown", Type = "bool", Nilable = false }, }, }, { Name = "CollapseAllFactionHeaders", Type = "Function", }, { Name = "CollapseFactionHeader", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, }, }, { Name = "ExpandAllFactionHeaders", Type = "Function", }, { Name = "ExpandFactionHeader", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, }, }, { Name = "GetFactionDataByID", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, Returns = { { Name = "factionData", Type = "FactionData", Nilable = true }, }, }, { Name = "GetFactionDataByIndex", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "factionData", Type = "FactionData", Nilable = true }, }, }, { Name = "GetFactionParagonInfo", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, Returns = { { Name = "currentValue", Type = "number", Nilable = false }, { Name = "threshold", Type = "number", Nilable = false }, { Name = "rewardQuestID", Type = "number", Nilable = false }, { Name = "hasRewardPending", Type = "bool", Nilable = false }, { Name = "tooLowLevelForParagon", Type = "bool", Nilable = false }, { Name = "paragonStorageLevel", Type = "number", Nilable = false }, }, }, { Name = "GetGuildFactionData", Type = "Function", Returns = { { Name = "guildFactionData", Type = "FactionData", Nilable = true }, }, }, { Name = "GetGuildRepExpirationTime", Type = "Function", Returns = { { Name = "expirationTime", Type = "number", Nilable = true }, }, }, { Name = "GetNumFactions", Type = "Function", Returns = { { Name = "numFactions", Type = "number", Nilable = false }, }, }, { Name = "GetReputationSortType", Type = "Function", Returns = { { Name = "sortType", Type = "ReputationSortType", Nilable = false }, }, }, { Name = "GetSelectedFaction", Type = "Function", Returns = { { Name = "selectedFactionSortIndex", Type = "luaIndex", Nilable = false }, }, }, { Name = "GetWatchedFactionData", Type = "Function", Returns = { { Name = "watchedFactionData", Type = "FactionData", Nilable = true }, }, }, { Name = "IsAccountWideReputation", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, Returns = { { Name = "isAccountWide", Type = "bool", Nilable = false }, }, }, { Name = "IsFactionActive", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "isActive", Type = "bool", Nilable = false }, }, }, { Name = "IsFactionParagon", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, Returns = { { Name = "factionIsParagon", Type = "bool", Nilable = false }, }, }, { Name = "IsFactionParagonForCurrentPlayer", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, Returns = { { Name = "currentPlayerHasParagon", Type = "bool", Nilable = false }, }, }, { Name = "IsMajorFaction", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, Returns = { { Name = "isMajorFaction", Type = "bool", Nilable = false }, }, }, { Name = "RequestFactionParagonPreloadRewardData", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, }, { Name = "SetFactionActive", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, { Name = "setActive", Type = "bool", Nilable = false }, }, }, { Name = "SetLegacyReputationsShown", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "showLegacyReputations", Type = "bool", Nilable = false }, }, }, { Name = "SetReputationSortType", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "sortType", Type = "ReputationSortType", Nilable = false }, }, }, { Name = "SetSelectedFaction", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, }, }, { Name = "SetWatchedFactionByID", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionID", Type = "number", Nilable = false }, }, }, { Name = "SetWatchedFactionByIndex", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, }, }, { Name = "ToggleFactionAtWar", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "factionSortIndex", Type = "luaIndex", Nilable = false }, }, }, }, Events = { { Name = "FactionStandingChanged", Type = "Event", LiteralName = "FACTION_STANDING_CHANGED", SynchronousEvent = true, Payload = { { Name = "factionID", Type = "number", Nilable = false }, { Name = "updatedStanding", Type = "number", Nilable = false }, }, }, }, Tables = { { Name = "ReputationSortType", Type = "Enumeration", NumValues = 3, MinValue = 0, MaxValue = 2, Fields = { { Name = "None", Type = "ReputationSortType", EnumValue = 0 }, { Name = "Account", Type = "ReputationSortType", EnumValue = 1 }, { Name = "Character", Type = "ReputationSortType", EnumValue = 2 }, }, }, { Name = "FactionData", Type = "Structure", Fields = { { Name = "factionID", Type = "number", Nilable = false }, { Name = "name", Type = "cstring", Nilable = false }, { Name = "description", Type = "cstring", Nilable = false }, { Name = "reaction", Type = "luaIndex", Nilable = false }, { Name = "currentReactionThreshold", Type = "number", Nilable = false }, { Name = "nextReactionThreshold", Type = "number", Nilable = false }, { Name = "currentStanding", Type = "number", Nilable = false }, { Name = "atWarWith", Type = "bool", Nilable = false }, { Name = "canToggleAtWar", Type = "bool", Nilable = false }, { Name = "isChild", Type = "bool", Nilable = false }, { Name = "isHeader", Type = "bool", Nilable = false }, { Name = "isHeaderWithRep", Type = "bool", Nilable = false }, { Name = "isCollapsed", Type = "bool", Nilable = false }, { Name = "isWatched", Type = "bool", Nilable = false }, { Name = "hasBonusRepGain", Type = "bool", Nilable = false }, { Name = "canSetInactive", Type = "bool", Nilable = false }, { Name = "isAccountWide", Type = "bool", Nilable = false }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(ReputationInfo);