local UITextureConstants = { Tables = { { Name = "UITextureSliceMode", Type = "Enumeration", NumValues = 2, MinValue = 0, MaxValue = 1, Fields = { { Name = "Stretched", Type = "UITextureSliceMode", EnumValue = 0 }, { Name = "Tiled", Type = "UITextureSliceMode", EnumValue = 1 }, }, }, { Name = "UITextureSliceData", Type = "Structure", Fields = { { Name = "marginLeft", Type = "number", Nilable = false }, { Name = "marginTop", Type = "number", Nilable = false }, { Name = "marginRight", Type = "number", Nilable = false }, { Name = "marginBottom", Type = "number", Nilable = false }, { Name = "sliceMode", Type = "UITextureSliceMode", Nilable = false }, }, }, { Name = "UITextureSliceMargins", Type = "Structure", Fields = { { Name = "left", Type = "number", Nilable = false }, { Name = "top", Type = "number", Nilable = false }, { Name = "right", Type = "number", Nilable = false }, { Name = "bottom", Type = "number", Nilable = false }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(UITextureConstants);