local VignetteConstants = { Tables = { { Name = "VignetteObjectiveType", Type = "Enumeration", NumValues = 3, MinValue = 0, MaxValue = 2, Fields = { { Name = "None", Type = "VignetteObjectiveType", EnumValue = 0 }, { Name = "Defeat", Type = "VignetteObjectiveType", EnumValue = 1 }, { Name = "DefeatShowRemainingHealth", Type = "VignetteObjectiveType", EnumValue = 2 }, }, }, { Name = "VignetteType", Type = "Enumeration", NumValues = 5, MinValue = 0, MaxValue = 4, Fields = { { Name = "Normal", Type = "VignetteType", EnumValue = 0 }, { Name = "PvPBounty", Type = "VignetteType", EnumValue = 1 }, { Name = "Torghast", Type = "VignetteType", EnumValue = 2 }, { Name = "Treasure", Type = "VignetteType", EnumValue = 3 }, { Name = "FyrakkFlight", Type = "VignetteType", EnumValue = 4 }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(VignetteConstants);