local WorldLootObject = { Name = "WorldLootObject", Type = "System", Namespace = "C_WorldLootObject", Environment = "All", Functions = { { Name = "DoesSlotMatchInventoryType", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "slot", Type = "number", Nilable = false }, { Name = "inventoryType", Type = "InventoryType", Nilable = false }, }, Returns = { { Name = "matches", Type = "bool", Nilable = false }, }, }, { Name = "GetWorldLootObjectDistanceSquared", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unitToken", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "distanceSquared", Type = "number", Nilable = true }, }, }, { Name = "GetWorldLootObjectInfo", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unitToken", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "info", Type = "WorldLootObjectInfo", Nilable = false }, }, }, { Name = "GetWorldLootObjectInfoByGUID", Type = "Function", MayReturnNothing = true, SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "objectGUID", Type = "WOWGUID", Nilable = false }, }, Returns = { { Name = "info", Type = "WorldLootObjectInfo", Nilable = false }, }, }, { Name = "IsWorldLootObject", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unitToken", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "isWorldLootObject", Type = "bool", Nilable = false }, }, }, { Name = "IsWorldLootObjectByGUID", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "guid", Type = "WOWGUID", Nilable = false }, }, Returns = { { Name = "isWorldLootObject", Type = "bool", Nilable = false }, }, }, { Name = "IsWorldLootObjectInRange", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unitToken", Type = "UnitToken", Nilable = false }, }, Returns = { { Name = "isWorldLootObjectInRange", Type = "bool", Nilable = false }, }, }, { Name = "OnWorldLootObjectClick", Type = "Function", SecretArguments = "AllowedWhenUntainted", Arguments = { { Name = "unitToken", Type = "UnitToken", Nilable = false }, { Name = "isLeftClick", Type = "bool", Nilable = false }, }, }, }, Events = { { Name = "WorldLootObjectInfoUpdated", Type = "Event", LiteralName = "WORLD_LOOT_OBJECT_INFO_UPDATED", SynchronousEvent = true, Payload = { { Name = "guid", Type = "WOWGUID", Nilable = false }, }, }, }, Tables = { { Name = "WorldLootObjectInfo", Type = "Structure", Fields = { { Name = "inventoryType", Type = "InventoryType", Nilable = false }, { Name = "atMaxQuality", Type = "bool", Nilable = false }, { Name = "isUpgrade", Type = "bool", Nilable = false }, }, }, }, Predicates = { }, }; APIDocumentation:AddDocumentationTable(WorldLootObject);