Accumulate lifetimeTotal on every positive PLAYER_MONEY delta and persist to SavedVariables so it survives /reload and Reset. Display a 'Lifetime: Xg Ys Zc' label on the HUD frame. Also fix missing closing 'end' in SlashCmdList closure.
4.6 KiB
Executable File
4.6 KiB
Executable File
<parameter=changes>
SessionGoldTracker — STATUS.md
Completed Steps
- 1. Skeleton
- 2. DB init
- 3. Money tracking
- 4. Frame
- 5. Drag and save position
- 6. Reset button
- 7. Slash command
- 8. Lifetime total
In Progress
Pending
- 8. Lifetime total
- 9. Polish
API Verification Status
| API | Source | Verified? |
|---|---|---|
GetMoney() |
PlayerScriptDocumentation.lua | ✅ VERIFIED |
GetTime() |
SystemTimeDocumentation.lua | ✅ VERIFIED |
PLAYER_MONEY |
CurrencyInfoDocumentation.lua | ✅ VERIFIED |
PLAYER_LOGIN |
SystemDocumentation.lua | ✅ VERIFIED |
PLAYER_LOGOUT |
SystemDocumentation.lua | ✅ VERIFIED |
CreateFrame |
FrameAPI docs | ✅ VERIFIED |
frame:SetMovable(true) |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:EnableMouse(true) |
SimpleScriptRegionAPIDocumentation.lua | ✅ VERIFIED |
frame:RegisterForDrag("LeftButton") |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:SetScript("OnDragStart", ...) |
Frame scripts | ✅ VERIFIED |
frame:SetScript("OnDragStop", ...) |
Frame scripts | ✅ VERIFIED |
frame:GetPoint() |
SimpleScriptRegionResizingAPIDocumentation.lua | ✅ VERIFIED |
frame:SetPoint() |
SimpleScriptRegionResizingAPIDocumentation.lua | ✅ VERIFIED |
frame:SetClampedToScreen(true) |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:IsShown() |
SimpleScriptRegionAPIDocumentation.lua | ✅ VERIFIED |
frame:Show() |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:Hide() |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
SlashCmdList / SLASH_GT1 |
SlashCommandsRegistry.lua.annotated.lua | ✅ VERIFIED |
GetMoneyString() |
QuestInfo.lua, MerchantFrame.lua, etc. | ✅ VERIFIED |
SecondsToTime() |
SharedBasicControls.lua, Blizzard_TimeManager.lua | ✅ VERIFIED |
UIPanelButtonTemplate |
Blizzard_UIPanelTemplates.lua | ✅ VERIFIED (standard template) |
Design Decisions
- Gold per hour: Shows "---" until 60 seconds have elapsed
- Frame visible on login: No — hidden by default, toggled with
/gt - Session survives /reload: Yes — restored from
lastSessionin SavedVariables - Lifetime total: Accumulated on every positive money change (not only at logout), so Reset doesn't lose gold earned before reset
Known Issues
(None yet)
SessionGoldTracker — STATUS.md
Completed Steps
- 1. Skeleton
- 2. DB init
- 3. Money tracking
- 4. Frame
- 5. Drag and save position
- 6. Reset button
- 7. Slash command
In Progress
Pending
- 8. Lifetime total
- 9. Polish
API Verification Status
| API | Source | Verified? |
|---|---|---|
GetMoney() |
PlayerScriptDocumentation.lua | ✅ VERIFIED |
GetTime() |
SystemTimeDocumentation.lua | ✅ VERIFIED |
PLAYER_MONEY |
CurrencyInfoDocumentation.lua | ✅ VERIFIED |
PLAYER_LOGIN |
SystemDocumentation.lua | ✅ VERIFIED |
PLAYER_LOGOUT |
SystemDocumentation.lua | ✅ VERIFIED |
CreateFrame |
FrameAPI docs | ✅ VERIFIED |
frame:SetMovable(true) |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:EnableMouse(true) |
SimpleScriptRegionAPIDocumentation.lua | ✅ VERIFIED |
frame:RegisterForDrag("LeftButton") |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:SetScript("OnDragStart", ...) |
Frame scripts | ✅ VERIFIED |
frame:SetScript("OnDragStop", ...) |
Frame scripts | ✅ VERIFIED |
frame:GetPoint() |
SimpleScriptRegionResizingAPIDocumentation.lua | ✅ VERIFIED |
frame:SetPoint() |
SimpleScriptRegionResizingAPIDocumentation.lua | ✅ VERIFIED |
frame:SetClampedToScreen(true) |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:IsShown() |
SimpleScriptRegionAPIDocumentation.lua | ✅ VERIFIED |
frame:Show() |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
frame:Hide() |
SimpleFrameAPIDocumentation.lua | ✅ VERIFIED |
SlashCmdList / SLASH_GT1 |
SlashCommandsRegistry.lua.annotated.lua | ✅ VERIFIED |
GetMoneyString() |
QuestInfo.lua, MerchantFrame.lua, etc. | ✅ VERIFIED |
SecondsToTime() |
SharedBasicControls.lua, Blizzard_TimeManager.lua | ✅ VERIFIED |
UIPanelButtonTemplate |
Blizzard_UIPanelTemplates.lua | ✅ VERIFIED (standard template) |
Design Decisions
- Gold per hour: Shows "---" until 60 seconds have elapsed
- Frame visible on login: No — hidden by default, toggled with
/gt - Session survives /reload: Yes — restored from
lastSessionin SavedVariables - Lifetime total: Accumulated on every positive money change (not only at logout), so Reset doesn't lose gold earned before reset
Known Issues
(None yet)