61 lines
3.2 KiB
Lua
61 lines
3.2 KiB
Lua
local EncounterEventsShared =
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{
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Tables =
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{
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{
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Name = "EncounterEventColorTrigger",
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Type = "Enumeration",
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NumValues = 3,
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MinValue = 0,
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MaxValue = 2,
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Fields =
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{
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{ Name = "TextWarning", Type = "EncounterEventColorTrigger", EnumValue = 0, Documentation = { "Color to be used when an encounter event shown as a text warning alert." } },
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{ Name = "TimelineEvent", Type = "EncounterEventColorTrigger", EnumValue = 1, Documentation = { "Color to be used when an encounter event is placed on the timeline." } },
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{ Name = "TimelineEventHighlight", Type = "EncounterEventColorTrigger", EnumValue = 2, Documentation = { "Color to be used when an encounter event reaches its 'highlight' duration on the timeline (typically, ~5s before the cast is due)." } },
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},
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},
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{
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Name = "EncounterEventSoundTrigger",
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Type = "Enumeration",
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NumValues = 3,
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MinValue = 0,
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MaxValue = 2,
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Fields =
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{
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{ Name = "OnTextWarningShown", Type = "EncounterEventSoundTrigger", EnumValue = 0, Documentation = { "Trigger to be activated when an text warning is initially shown for an encounter event." } },
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{ Name = "OnTimelineEventFinished", Type = "EncounterEventSoundTrigger", EnumValue = 1, Documentation = { "Trigger to be activated when an encounter event on the timeline transitions to a finished (ie. casted, or resolved) state." } },
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{ Name = "OnTimelineEventHighlight", Type = "EncounterEventSoundTrigger", EnumValue = 2, Documentation = { "Trigger to be activated when an encounter event reaches its 'highlight' duration on the timeline (typically, ~5s before the cast is due)." } },
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},
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},
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{
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Name = "EncounterEventInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "encounterEventID", Type = "number", Nilable = false, Documentation = { "ID of the encounter event record." } },
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{ Name = "enabled", Type = "bool", Nilable = false, Documentation = { "If true, this event should be displayed on boss ability HUD elements." } },
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{ Name = "spellID", Type = "number", Nilable = false, Documentation = { "Spell ID that triggers this event. A single spell may be used by multiple encounter events." } },
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{ Name = "iconFileID", Type = "number", Nilable = false, Documentation = { "Icon file ID for the event. Typically the same as the spell icon, but may be overridden." } },
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{ Name = "severity", Type = "EncounterEventSeverity", Nilable = false, Documentation = { "Severity level of this event." } },
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{ Name = "icons", Type = "EncounterEventIconmask", Nilable = false, Documentation = { "Bitmask of spell support icons to show for this event." } },
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},
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},
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{
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Name = "EncounterEventSoundInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "file", Type = "FileAsset", Nilable = false, Documentation = { "Sound file to be played when triggered." } },
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{ Name = "channel", Type = "UISoundSubType", Nilable = false, Default = "g_defaultSI3UISoundSubTypeForLua", Documentation = { "Sound channel to play this file on." } },
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{ Name = "volume", Type = "number", Nilable = false, Default = 1, Documentation = { "Volume scalar for the sound file." } },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(EncounterEventsShared); |