Files
2026-10-21 00:59:57 +11:00

176 lines
6.7 KiB
JavaScript

// Shop page integration tests: verify page loads and requires auth.
const { describe, it, before, after } = require('node:test');
const assert = require('node:assert/strict');
const { setup, teardown, cleanup } = require('../helpers');
/**
* Register a user and log them in, returning the session cookie string.
*/
async function registerAndLogin(baseUrl, username, password) {
await fetch(`${baseUrl}/api/auth/register`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ username, password }),
});
const res = await fetch(`${baseUrl}/api/auth/login`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ username, password }),
});
assert.equal(res.status, 200);
const json = await res.json();
assert.equal(json.ok, true);
const setCookie = res.headers.get('set-cookie');
assert.ok(setCookie, 'Login should set a session cookie');
return setCookie.split(';')[0];
}
function authHeaders(cookie) {
return { Cookie: cookie };
}
describe('shop page', () => {
let baseUrl, userSeq = 0;
before(async () => {
baseUrl = await setup();
});
after(async () => {
await teardown(); cleanup();
});
/**
* Register, login, create a character, optionally tweak DB fields.
*/
async function setupHero(overrides = {}) {
userSeq += 1;
const username = `shoppu${userSeq}`;
const cookie = await registerAndLogin(baseUrl, username, 'password123');
const charRes = await fetch(`${baseUrl}/api/character`, {
method: 'POST',
headers: { 'Content-Type': 'application/json', ...authHeaders(cookie) },
body: JSON.stringify({ name: `ShopTest${userSeq}`, class: 'warrior' }),
});
assert.equal(charRes.status, 201);
const charJson = await charRes.json();
const characterId = charJson.data.character.id;
const db = require('../../src/db').getDb();
const cols = Object.keys(overrides);
if (cols.length) {
db.prepare(`UPDATE characters SET ${cols.map((c) => `${c} = ?`).join(', ')} WHERE id = ?`)
.run(...Object.values(overrides), characterId);
}
return { cookie, characterId };
}
/** Grant an item to a character's inventory. */
function grantItem(characterId, itemId, quantity = 1) {
const db = require('../../src/db').getDb();
const NOW = 1_700_000_000_000;
db.prepare(
'INSERT INTO inventory (character_id, item_id, quantity, equipped_slot, acquired_at) VALUES (?, ?, ?, NULL, ?)'
).run(characterId, itemId, quantity, NOW);
}
// ─── Shop page loads ──────────────────────────────────────────────────
it('GET /shop returns stock with character info', async () => {
const { cookie } = await setupHero({ gold: 500 });
const res = await fetch(`${baseUrl}/api/shop`, { headers: authHeaders(cookie) });
const body = await res.json();
assert.equal(res.status, 200);
assert.equal(body.ok, true);
assert.ok(Array.isArray(body.data.stock));
assert.ok(body.data.character, 'should include character info');
assert.equal(body.data.character.gold, 500);
assert.equal(body.data.character.level, 1);
});
// ─── Level gating ─────────────────────────────────────────────────────
it('filters high-level items from shop stock (levelOk)', async () => {
const { cookie } = await setupHero({ gold: 9999, level: 1 });
const res = await fetch(`${baseUrl}/api/shop`, { headers: authHeaders(cookie) });
const body = await res.json();
// All purchasable items should be level-Ok for level-1 hero
const purchasable = body.data.stock.filter((i) => i.buyPrice > 0);
for (const item of purchasable) {
assert.equal(item.levelOk, true, `${item.name} should be levelOk for level-1 hero`);
}
});
it('shows levelOk=false for high-level items when visible', async () => {
// Use a level-5 hero; high-level items (Lv.10+) should be levelOk=false
const { cookie } = await setupHero({ gold: 9999, level: 5 });
const res = await fetch(`${baseUrl}/api/shop`, { headers: authHeaders(cookie) });
const body = await res.json();
// Items requiring level 10+ should NOT appear for a level-5 hero
// (the backend filters them out entirely via WHERE clause)
const highLevelItems = body.data.stock.filter((i) => i.levelReq >= 10);
assert.equal(highLevelItems.length, 0);
});
// ─── Sell pricing ─────────────────────────────────────────────────────
it('includes sellPrice for materials', async () => {
const { cookie } = await setupHero({ gold: 100, level: 5 });
const res = await fetch(`${baseUrl}/api/shop`, { headers: authHeaders(cookie) });
const body = await res.json();
const materials = body.data.stock.filter((i) => i.buyPrice === 0);
assert.ok(materials.length > 0, 'should have materials');
for (const mat of materials) {
assert.ok(typeof mat.sellPrice === 'number', `${mat.name} should have sellPrice`);
assert.ok(mat.sellPrice >= 1, `${mat.name} sellPrice >= 1`);
}
});
// ─── Buy/sell round-trip ──────────────────────────────────────────────
it('buy then sell: gold decreases (spread)', async () => {
const { cookie, characterId } = await setupHero({ gold: 500 });
// Buy Minor Healing Potion (item 14, buy_price 15)
const buyRes = await fetch(`${baseUrl}/api/shop/buy`, {
method: 'POST',
headers: { 'Content-Type': 'application/json', ...authHeaders(cookie) },
body: JSON.stringify({ itemId: 14, quantity: 1 }),
});
const buyBody = await buyRes.json();
assert.equal(buyRes.status, 200);
assert.equal(buyBody.ok, true);
const afterBuyGold = buyBody.data.character.gold; // 500 - 15 = 485
assert.equal(afterBuyGold, 485);
// Sell Rat Tail (item 17, common material, min_level 1) — must grant first
grantItem(characterId, 17, 1);
const sellRes = await fetch(`${baseUrl}/api/shop/sell`, {
method: 'POST',
headers: { 'Content-Type': 'application/json', ...authHeaders(cookie) },
body: JSON.stringify({ itemId: 17, quantity: 1 }),
});
const sellBody = await sellRes.json();
assert.equal(sellRes.status, 200);
assert.equal(sellBody.ok, true);
const afterSellGold = sellBody.data.character.gold;
// Common material at level 1: floor(2 * 1 / 1) = 2
assert.equal(afterSellGold, 487);
assert.ok(afterSellGold < 500, 'round-trip should lose gold');
});
});