Files
SessionGoldTracker/docs/blizzard-api/Blizzard_APIDocumentationGenerated/HousingCustomizeModeUIDocumentation.lua
T
2026-10-15 14:27:00 +11:00

487 lines
14 KiB
Lua

local HousingCustomizeModeUI =
{
Name = "HousingCustomizeModeUI",
Type = "System",
Namespace = "C_HousingCustomizeMode",
Environment = "All",
Functions =
{
{
Name = "ApplyDyeToSelectedDecor",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "If a dyeable decor is selected, applies a specific dye color in a specific slot as a preview; See CommitDyesForSelectedDecor to actually save applied dye changes" },
Arguments =
{
{ Name = "dyeSlotID", Type = "number", Nilable = false },
{ Name = "dyeColorID", Type = "number", Nilable = true, Documentation = { "If not provided, clears the dye from the specified dye slot, returning that part of the decor asset to its default color" } },
},
},
{
Name = "ApplyPetToSelectedDecor",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "If a decor is selected that supports pets, applies a specific petID to be shown on that decor" },
Arguments =
{
{ Name = "petID", Type = "WOWGUID", Nilable = true },
{ Name = "petBehavior", Type = "HousingPetBehaviorType", Nilable = false },
},
},
{
Name = "ApplyThemeToRoom",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Attempt to apply a specific theme set (aka style) to all applicable room components in the current room" },
Arguments =
{
{ Name = "themeSetID", Type = "number", Nilable = false },
},
},
{
Name = "ApplyThemeToSelectedRoomComponent",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Attempt to apply a specific theme set (aka style) to the currently selected room component only" },
Arguments =
{
{ Name = "themeSetID", Type = "number", Nilable = false },
},
},
{
Name = "ApplyWallpaperToAllWalls",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Attempt to apply a specific wallpaper (aka material/texture) to all applicable room components in the current room" },
Arguments =
{
{ Name = "roomComponentTextureRecID", Type = "number", Nilable = false },
},
},
{
Name = "ApplyWallpaperToSelectedRoomComponent",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Attempt to apply a specific wallpaper (aka material/texture) to the currently selected room component only" },
Arguments =
{
{ Name = "roomComponentTextureRecID", Type = "number", Nilable = false },
},
},
{
Name = "CancelActiveEditing",
Type = "Function",
Documentation = { "Cancels all in-progress editing of the selected target, which will reset any unapplied customization changes and deselect the active target" },
},
{
Name = "ClearDyesForSelectedDecor",
Type = "Function",
Documentation = { "Clears all previewed dye changes on the selected decor; Does not clear any already saved dyes that were previously applied" },
},
{
Name = "ClearTargetRoomComponent",
Type = "Function",
Documentation = { "Deselect the currently selected room component, if there is one" },
},
{
Name = "CommitDyesForSelectedDecor",
Type = "Function",
Documentation = { "Attempt to save all previewed dye changes made to the selected decor" },
Returns =
{
{ Name = "hasChanges", Type = "bool", Nilable = false, Documentation = { "True if there were any changes to save" } },
},
},
{
Name = "GetHoveredDecorInfo",
Type = "Function",
Documentation = { "Returns info for the placed decor instance currently being hovered, if there is one" },
Returns =
{
{ Name = "info", Type = "HousingDecorInstanceInfo", Nilable = true },
},
},
{
Name = "GetHoveredRoomComponentInfo",
Type = "Function",
Documentation = { "Returns info for the room component currently being hovered, if there is one" },
Returns =
{
{ Name = "info", Type = "HousingRoomComponentInstanceInfo", Nilable = true },
},
},
{
Name = "GetNumDyesToRemoveOnSelectedDecor",
Type = "Function",
Documentation = { "If a dyeable decor instance is selected, returns how many dye slots would be cleared on applying all currently previewed dye changes" },
Returns =
{
{ Name = "numDyesToRemove", Type = "number", Nilable = false },
},
},
{
Name = "GetNumDyesToSpendOnSelectedDecor",
Type = "Function",
Documentation = { "If a dyeable decor instance is selected, returns how many dye items would be spent on applying all currently previewed dye changes" },
Returns =
{
{ Name = "numDyesToSpend", Type = "number", Nilable = false },
},
},
{
Name = "GetPreviewDyesOnSelectedDecor",
Type = "Function",
Documentation = { "If a dyeable decor instance is selected, returns info structs for each new/changed dye currently being previewed" },
Returns =
{
{ Name = "previewDyes", Type = "table", InnerType = "PreviewDyeSlotInfo", Nilable = false },
},
},
{
Name = "GetRecentlyUsedDyes",
Type = "Function",
Documentation = { "Returns a list of ids for the dyes most recently applied by the player, if any" },
Returns =
{
{ Name = "recentDyes", Type = "table", InnerType = "number", Nilable = false },
},
},
{
Name = "GetRecentlyUsedThemeSets",
Type = "Function",
Documentation = { "Returns a list of ids for the theme sets (aka styles) most recently applied by the player, if any" },
Returns =
{
{ Name = "recentThemeSets", Type = "table", InnerType = "number", Nilable = false },
},
},
{
Name = "GetRecentlyUsedWallpapers",
Type = "Function",
Documentation = { "Returns a list of ids for the wallpapers most recently applied by the player, if any" },
Returns =
{
{ Name = "recentWallpapers", Type = "table", InnerType = "number", Nilable = false },
},
},
{
Name = "GetSelectedDecorInfo",
Type = "Function",
Documentation = { "Returns info for the decor instance that's currently selected, if there is one" },
Returns =
{
{ Name = "info", Type = "HousingDecorInstanceInfo", Nilable = true },
},
},
{
Name = "GetSelectedDecorPetInfo",
Type = "Function",
Documentation = { "If a decor is selected that supports pets, gets petID and behavior type from decor" },
Returns =
{
{ Name = "petID", Type = "WOWGUID", Nilable = true },
{ Name = "petBehavior", Type = "HousingPetBehaviorType", Nilable = false },
},
},
{
Name = "GetSelectedRoomComponentInfo",
Type = "Function",
Documentation = { "Returns info for the currently selected room component, if there is one" },
Returns =
{
{ Name = "info", Type = "HousingRoomComponentInstanceInfo", Nilable = true },
},
},
{
Name = "GetThemeSetInfo",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Returns the name of the specified theme set (aka style) if it exists" },
Arguments =
{
{ Name = "themeSetID", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "name", Type = "string", Nilable = true },
},
},
{
Name = "GetWallpapersForRoomComponentType",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Get all wallpapers (aka materials/textures) available for the selected room component type, if any" },
Arguments =
{
{ Name = "type", Type = "HousingRoomComponentType", Nilable = false },
},
Returns =
{
{ Name = "availableWallpapers", Type = "table", InnerType = "RoomComponentWallpaper", Nilable = false },
},
},
{
Name = "IsDecorSelected",
Type = "Function",
Documentation = { "Returns true if a decor instance is currently selected for customization" },
Returns =
{
{ Name = "hasSelectedDecor", Type = "bool", Nilable = false },
},
},
{
Name = "IsHouseExteriorDoorHovered",
Type = "Function",
Documentation = { "Returns true if the entry door of the house's exterior is currently being hovered" },
Returns =
{
{ Name = "isHouseExteriorDoorHovered", Type = "bool", Nilable = false },
},
},
{
Name = "IsHoveringDecor",
Type = "Function",
Documentation = { "Returns true if a placed decor instance is currently being hovered" },
Returns =
{
{ Name = "isHoveringDecor", Type = "bool", Nilable = false },
},
},
{
Name = "IsHoveringRoomComponent",
Type = "Function",
Documentation = { "Returns true if a room component is currently being hovered" },
Returns =
{
{ Name = "isHovering", Type = "bool", Nilable = false },
},
},
{
Name = "IsRoomComponentSelected",
Type = "Function",
Documentation = { "Returns true if a room component is currently selected for customization" },
Returns =
{
{ Name = "hasSelectedComponent", Type = "bool", Nilable = false },
},
},
{
Name = "RoomComponentSupportsVariant",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Check whether a specific room component supports a particular variant; What kind of id or enum 'variant' equates to is complicated, as it depends on the component type" },
Arguments =
{
{ Name = "componentID", Type = "number", Nilable = false },
{ Name = "variant", Type = "number", Nilable = false },
},
Returns =
{
{ Name = "variantSupported", Type = "bool", Nilable = false },
},
},
{
Name = "RoomConnectionSupportsDoorType",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Check whether a specific room component, within a specific room, supports a particular doorType" },
Arguments =
{
{ Name = "roomGUID", Type = "WOWGUID", Nilable = false },
{ Name = "componentID", Type = "number", Nilable = false },
{ Name = "newDoortype", Type = "HousingRoomComponentDoorType", Nilable = false },
},
Returns =
{
{ Name = "doorTypeSupported", Type = "bool", Nilable = false },
},
},
{
Name = "SetRoomComponentCeilingType",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Attempt to set a specific ceiling component, within a specific room, to a specific new ceiling type" },
Arguments =
{
{ Name = "roomGUID", Type = "WOWGUID", Nilable = false },
{ Name = "componentID", Type = "number", Nilable = false },
{ Name = "ceilingType", Type = "HousingRoomComponentCeilingType", Nilable = false },
},
},
{
Name = "SetRoomComponentDoorType",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Attempt to set a specific door component, within a specific room, to a specific new door type" },
Arguments =
{
{ Name = "roomGUID", Type = "WOWGUID", Nilable = false },
{ Name = "componentID", Type = "number", Nilable = false },
{ Name = "newDoortype", Type = "HousingRoomComponentDoorType", Nilable = false },
},
},
},
Events =
{
{
Name = "HousingCustomizeModeHoveredTargetChanged",
Type = "Event",
LiteralName = "HOUSING_CUSTOMIZE_MODE_HOVERED_TARGET_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "hasHoveredTarget", Type = "bool", Nilable = false },
{ Name = "targetType", Type = "HousingCustomizeModeTargetType", Nilable = false },
},
},
{
Name = "HousingCustomizeModeSelectedTargetChanged",
Type = "Event",
LiteralName = "HOUSING_CUSTOMIZE_MODE_SELECTED_TARGET_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "hasSelectedTarget", Type = "bool", Nilable = false },
{ Name = "targetType", Type = "HousingCustomizeModeTargetType", Nilable = false },
},
},
{
Name = "HousingDecorCustomizationChanged",
Type = "Event",
LiteralName = "HOUSING_DECOR_CUSTOMIZATION_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "decorGUID", Type = "WOWGUID", Nilable = false },
},
},
{
Name = "HousingDecorDyeFailure",
Type = "Event",
LiteralName = "HOUSING_DECOR_DYE_FAILURE",
SynchronousEvent = true,
Payload =
{
{ Name = "decorGUID", Type = "WOWGUID", Nilable = false },
{ Name = "housingResult", Type = "HousingResult", Nilable = false },
},
},
{
Name = "HousingRoomComponentCustomizationChangeFailed",
Type = "Event",
LiteralName = "HOUSING_ROOM_COMPONENT_CUSTOMIZATION_CHANGE_FAILED",
SynchronousEvent = true,
Payload =
{
{ Name = "roomGUID", Type = "WOWGUID", Nilable = false },
{ Name = "componentID", Type = "number", Nilable = false },
{ Name = "housingResult", Type = "HousingResult", Nilable = false },
},
},
{
Name = "HousingRoomComponentCustomizationChanged",
Type = "Event",
LiteralName = "HOUSING_ROOM_COMPONENT_CUSTOMIZATION_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "roomGUID", Type = "WOWGUID", Nilable = false },
{ Name = "componentID", Type = "number", Nilable = false },
},
},
},
Tables =
{
{
Name = "HousingCustomizeModeTargetType",
Type = "Enumeration",
NumValues = 4,
MinValue = 0,
MaxValue = 3,
Fields =
{
{ Name = "None", Type = "HousingCustomizeModeTargetType", EnumValue = 0 },
{ Name = "Decor", Type = "HousingCustomizeModeTargetType", EnumValue = 1 },
{ Name = "RoomComponent", Type = "HousingCustomizeModeTargetType", EnumValue = 2 },
{ Name = "ExteriorHouse", Type = "HousingCustomizeModeTargetType", EnumValue = 3 },
},
},
{
Name = "HousingRoomComponentInstanceInfo",
Type = "Structure",
Fields =
{
{ Name = "roomGUID", Type = "WOWGUID", Nilable = false },
{ Name = "type", Type = "HousingRoomComponentType", Nilable = false },
{ Name = "componentID", Type = "number", Nilable = false },
{ Name = "canBeCustomized", Type = "bool", Nilable = false },
{ Name = "currentThemeSet", Type = "number", Nilable = true },
{ Name = "availableThemeSets", Type = "table", InnerType = "number", Nilable = false },
{ Name = "currentWallpaper", Type = "number", Nilable = true },
{ Name = "currentRoomComponentTextureRecID", Type = "number", Nilable = true },
{ Name = "ceilingType", Type = "HousingRoomComponentCeilingType", Nilable = false },
{ Name = "doorType", Type = "HousingRoomComponentDoorType", Nilable = false },
},
},
{
Name = "PreviewDyeSlotInfo",
Type = "Structure",
Fields =
{
{ Name = "dyeColorID", Type = "number", Nilable = false },
{ Name = "dyeSlotID", Type = "number", Nilable = false },
},
},
{
Name = "RoomComponentWallpaper",
Type = "Structure",
Fields =
{
{ Name = "name", Type = "cstring", Nilable = false },
{ Name = "roomComponentTextureRecID", Type = "number", Nilable = false },
},
},
},
Predicates =
{
},
};
APIDocumentation:AddDocumentationTable(HousingCustomizeModeUI);