84 lines
1.6 KiB
Lua
84 lines
1.6 KiB
Lua
local LootJournal =
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{
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Name = "LootJournal",
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Type = "System",
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Namespace = "C_LootJournal",
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Environment = "All",
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Functions =
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{
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{
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Name = "GetItemSetItems",
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Type = "Function",
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MayReturnNothing = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "setID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "items", Type = "table", InnerType = "LootJournalItemInfo", Nilable = false },
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},
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},
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{
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Name = "GetItemSets",
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Type = "Function",
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MayReturnNothing = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "classID", Type = "number", Nilable = true },
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{ Name = "specID", Type = "number", Nilable = true },
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},
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Returns =
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{
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{ Name = "itemSets", Type = "table", InnerType = "LootJournalItemSetInfo", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "LootJournalItemUpdate",
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Type = "Event",
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LiteralName = "LOOT_JOURNAL_ITEM_UPDATE",
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UniqueEvent = true,
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},
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},
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Tables =
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{
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{
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Name = "LootJournalItemInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "itemID", Type = "number", Nilable = false },
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{ Name = "icon", Type = "fileID", Nilable = false },
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{ Name = "invType", Type = "luaIndex", Nilable = false },
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},
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},
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{
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Name = "LootJournalItemSetInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "setID", Type = "number", Nilable = false },
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{ Name = "itemLevel", Type = "number", Nilable = false },
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{ Name = "name", Type = "cstring", Nilable = false },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(LootJournal); |