210 lines
6.2 KiB
Lua
210 lines
6.2 KiB
Lua
local PlayerChoice =
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{
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Name = "PlayerChoice",
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Type = "System",
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Namespace = "C_PlayerChoice",
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Environment = "All",
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Functions =
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{
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{
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Name = "GetCurrentPlayerChoiceInfo",
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Type = "Function",
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MayReturnNothing = true,
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Returns =
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{
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{ Name = "choiceInfo", Type = "PlayerChoiceInfo", Nilable = false },
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},
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},
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{
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Name = "GetNumRerolls",
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Type = "Function",
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Returns =
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{
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{ Name = "numRerolls", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetRemainingTime",
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Type = "Function",
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Returns =
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{
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{ Name = "remainingTime", Type = "number", Nilable = true },
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},
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},
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{
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Name = "IsWaitingForPlayerChoiceResponse",
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Type = "Function",
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Returns =
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{
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{ Name = "isWaitingForResponse", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "OnUIClosed",
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Type = "Function",
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},
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{
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Name = "RequestRerollPlayerChoice",
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Type = "Function",
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},
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{
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Name = "SendPlayerChoiceResponse",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "responseID", Type = "number", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "PlayerChoiceClose",
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Type = "Event",
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LiteralName = "PLAYER_CHOICE_CLOSE",
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SynchronousEvent = true,
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},
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{
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Name = "PlayerChoiceUpdate",
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Type = "Event",
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LiteralName = "PLAYER_CHOICE_UPDATE",
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UniqueEvent = true,
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},
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},
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Tables =
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{
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{
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Name = "PlayerChoiceRarity",
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Type = "Enumeration",
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NumValues = 4,
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MinValue = 0,
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MaxValue = 3,
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Fields =
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{
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{ Name = "Common", Type = "PlayerChoiceRarity", EnumValue = 0 },
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{ Name = "Uncommon", Type = "PlayerChoiceRarity", EnumValue = 1 },
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{ Name = "Rare", Type = "PlayerChoiceRarity", EnumValue = 2 },
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{ Name = "Epic", Type = "PlayerChoiceRarity", EnumValue = 3 },
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},
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},
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{
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Name = "PlayerChoiceInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "objectGUID", Type = "WOWGUID", Nilable = false },
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{ Name = "choiceID", Type = "number", Nilable = false },
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{ Name = "questionText", Type = "string", Nilable = false },
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{ Name = "pendingChoiceText", Type = "string", Nilable = false },
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{ Name = "uiTextureKit", Type = "textureKit", Nilable = false },
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{ Name = "hideWarboardHeader", Type = "bool", Nilable = false },
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{ Name = "keepOpenAfterChoice", Type = "bool", Nilable = false },
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{ Name = "requiresSelection", Type = "bool", Nilable = false },
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{ Name = "hideAnswerArt", Type = "bool", Nilable = false },
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{ Name = "playerChoiceLayout", Type = "PlayerChoiceLayout", Nilable = false },
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{ Name = "options", Type = "table", InnerType = "PlayerChoiceOptionInfo", Nilable = false },
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{ Name = "soundKitID", Type = "number", Nilable = true },
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{ Name = "closeUISoundKitID", Type = "number", Nilable = true },
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},
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},
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{
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Name = "PlayerChoiceOptionButtonInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "id", Type = "number", Nilable = false },
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{ Name = "text", Type = "string", Nilable = false },
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{ Name = "disabled", Type = "bool", Nilable = false },
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{ Name = "showCheckmark", Type = "bool", Nilable = false },
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{ Name = "hideButtonShowText", Type = "bool", Nilable = false },
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{ Name = "selected", Type = "bool", Nilable = false },
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{ Name = "confirmation", Type = "string", Nilable = true },
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{ Name = "tooltip", Type = "string", Nilable = true },
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{ Name = "rewardQuestID", Type = "number", Nilable = true },
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{ Name = "soundKitID", Type = "number", Nilable = true },
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{ Name = "listText", Type = "string", Nilable = true },
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},
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},
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{
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Name = "PlayerChoiceOptionInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "id", Type = "number", Nilable = false },
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{ Name = "description", Type = "string", Nilable = false },
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{ Name = "header", Type = "string", Nilable = false },
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{ Name = "choiceArtID", Type = "number", Nilable = false },
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{ Name = "desaturatedArt", Type = "bool", Nilable = false },
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{ Name = "disabledOption", Type = "bool", Nilable = false },
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{ Name = "hasRewards", Type = "bool", Nilable = false },
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{ Name = "rewardInfo", Type = "PlayerChoiceOptionRewardInfo", Nilable = false },
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{ Name = "uiTextureKit", Type = "textureKit", Nilable = false },
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{ Name = "maxStacks", Type = "number", Nilable = false },
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{ Name = "buttons", Type = "table", InnerType = "PlayerChoiceOptionButtonInfo", Nilable = false },
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{ Name = "widgetSetID", Type = "number", Nilable = true },
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{ Name = "spellID", Type = "number", Nilable = true },
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{ Name = "rarity", Type = "PlayerChoiceRarity", Nilable = true },
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{ Name = "typeArtID", Type = "number", Nilable = true },
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{ Name = "headerIconAtlasElement", Type = "string", Nilable = true },
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{ Name = "subHeader", Type = "string", Nilable = true },
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{ Name = "consolidateWidgets", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "PlayerChoiceOptionRewardInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "currencyRewards", Type = "table", InnerType = "PlayerChoiceRewardCurrencyInfo", Nilable = false },
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{ Name = "itemRewards", Type = "table", InnerType = "PlayerChoiceRewardItemInfo", Nilable = false },
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{ Name = "repRewards", Type = "table", InnerType = "PlayerChoiceRewardReputationInfo", Nilable = false },
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},
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},
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{
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Name = "PlayerChoiceRewardCurrencyInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "currencyId", Type = "number", Nilable = false },
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{ Name = "name", Type = "string", Nilable = false },
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{ Name = "currencyTexture", Type = "number", Nilable = false },
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{ Name = "quantity", Type = "number", Nilable = false },
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{ Name = "isCurrencyContainer", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "PlayerChoiceRewardItemInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "itemId", Type = "number", Nilable = false },
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{ Name = "name", Type = "string", Nilable = false },
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{ Name = "quantity", Type = "number", Nilable = false },
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},
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},
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{
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Name = "PlayerChoiceRewardReputationInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "factionId", Type = "number", Nilable = false },
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{ Name = "quantity", Type = "number", Nilable = false },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(PlayerChoice); |