371 lines
8.0 KiB
Lua
371 lines
8.0 KiB
Lua
local ReputationInfo =
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{
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Name = "ReputationInfo",
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Type = "System",
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Namespace = "C_Reputation",
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Environment = "All",
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Functions =
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{
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{
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Name = "AreLegacyReputationsShown",
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Type = "Function",
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Returns =
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{
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{ Name = "areLegacyReputationsShown", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "CollapseAllFactionHeaders",
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Type = "Function",
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},
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{
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Name = "CollapseFactionHeader",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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},
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},
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{
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Name = "ExpandAllFactionHeaders",
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Type = "Function",
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},
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{
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Name = "ExpandFactionHeader",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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},
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},
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{
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Name = "GetFactionDataByID",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "factionData", Type = "FactionData", Nilable = true },
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},
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},
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{
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Name = "GetFactionDataByIndex",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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},
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Returns =
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{
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{ Name = "factionData", Type = "FactionData", Nilable = true },
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},
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},
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{
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Name = "GetFactionParagonInfo",
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Type = "Function",
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MayReturnNothing = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "currentValue", Type = "number", Nilable = false },
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{ Name = "threshold", Type = "number", Nilable = false },
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{ Name = "rewardQuestID", Type = "number", Nilable = false },
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{ Name = "hasRewardPending", Type = "bool", Nilable = false },
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{ Name = "tooLowLevelForParagon", Type = "bool", Nilable = false },
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{ Name = "paragonStorageLevel", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetGuildFactionData",
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Type = "Function",
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Returns =
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{
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{ Name = "guildFactionData", Type = "FactionData", Nilable = true },
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},
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},
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{
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Name = "GetGuildRepExpirationTime",
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Type = "Function",
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Returns =
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{
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{ Name = "expirationTime", Type = "number", Nilable = true },
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},
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},
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{
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Name = "GetNumFactions",
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Type = "Function",
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Returns =
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{
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{ Name = "numFactions", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetReputationSortType",
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Type = "Function",
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Returns =
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{
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{ Name = "sortType", Type = "ReputationSortType", Nilable = false },
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},
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},
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{
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Name = "GetSelectedFaction",
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Type = "Function",
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Returns =
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{
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{ Name = "selectedFactionSortIndex", Type = "luaIndex", Nilable = false },
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},
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},
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{
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Name = "GetWatchedFactionData",
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Type = "Function",
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Returns =
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{
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{ Name = "watchedFactionData", Type = "FactionData", Nilable = true },
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},
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},
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{
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Name = "IsAccountWideReputation",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "isAccountWide", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsFactionActive",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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},
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Returns =
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{
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{ Name = "isActive", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsFactionParagon",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "factionIsParagon", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsFactionParagonForCurrentPlayer",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "currentPlayerHasParagon", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsMajorFaction",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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Returns =
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{
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{ Name = "isMajorFaction", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "RequestFactionParagonPreloadRewardData",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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},
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{
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Name = "SetFactionActive",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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{ Name = "setActive", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "SetLegacyReputationsShown",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "showLegacyReputations", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "SetReputationSortType",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "sortType", Type = "ReputationSortType", Nilable = false },
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},
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},
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{
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Name = "SetSelectedFaction",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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},
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},
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{
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Name = "SetWatchedFactionByID",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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},
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},
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{
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Name = "SetWatchedFactionByIndex",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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},
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},
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{
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Name = "ToggleFactionAtWar",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "factionSortIndex", Type = "luaIndex", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "FactionStandingChanged",
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Type = "Event",
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LiteralName = "FACTION_STANDING_CHANGED",
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SynchronousEvent = true,
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Payload =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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{ Name = "updatedStanding", Type = "number", Nilable = false },
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},
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},
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},
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Tables =
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{
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{
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Name = "ReputationSortType",
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Type = "Enumeration",
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NumValues = 3,
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MinValue = 0,
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MaxValue = 2,
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Fields =
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{
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{ Name = "None", Type = "ReputationSortType", EnumValue = 0 },
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{ Name = "Account", Type = "ReputationSortType", EnumValue = 1 },
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{ Name = "Character", Type = "ReputationSortType", EnumValue = 2 },
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},
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},
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{
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Name = "FactionData",
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Type = "Structure",
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Fields =
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{
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{ Name = "factionID", Type = "number", Nilable = false },
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{ Name = "name", Type = "cstring", Nilable = false },
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{ Name = "description", Type = "cstring", Nilable = false },
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{ Name = "reaction", Type = "luaIndex", Nilable = false },
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{ Name = "currentReactionThreshold", Type = "number", Nilable = false },
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{ Name = "nextReactionThreshold", Type = "number", Nilable = false },
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{ Name = "currentStanding", Type = "number", Nilable = false },
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{ Name = "atWarWith", Type = "bool", Nilable = false },
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{ Name = "canToggleAtWar", Type = "bool", Nilable = false },
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{ Name = "isChild", Type = "bool", Nilable = false },
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{ Name = "isHeader", Type = "bool", Nilable = false },
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{ Name = "isHeaderWithRep", Type = "bool", Nilable = false },
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{ Name = "isCollapsed", Type = "bool", Nilable = false },
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{ Name = "isWatched", Type = "bool", Nilable = false },
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{ Name = "hasBonusRepGain", Type = "bool", Nilable = false },
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{ Name = "canSetInactive", Type = "bool", Nilable = false },
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{ Name = "isAccountWide", Type = "bool", Nilable = false },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(ReputationInfo); |