57 lines
1.2 KiB
Lua
57 lines
1.2 KiB
Lua
local RolesetSystem =
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{
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Name = "RolesetSystem",
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Type = "System",
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Namespace = "C_Roleset",
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Environment = "All",
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Functions =
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{
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{
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Name = "ApplyRolesetFilters",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Documentation = { "Sets or clears both blocklist and allowlist filters atomically with a single visibility reevaluation. Pass an empty table to clear the corresponding filter." },
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Arguments =
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{
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{ Name = "blockedRolesets", Type = "table", InnerType = "string", Nilable = false },
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{ Name = "allowedRolesets", Type = "table", InnerType = "string", Nilable = false },
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},
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},
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{
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Name = "GetActiveAllowedRolesets",
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Type = "Function",
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Documentation = { "Returns the rolesets in the currently active allowlist." },
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Returns =
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{
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{ Name = "allowedRolesets", Type = "table", InnerType = "string", Nilable = false },
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},
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},
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{
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Name = "GetActiveBlockedRolesets",
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Type = "Function",
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Documentation = { "Returns the rolesets in the currently active blocklist." },
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Returns =
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{
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{ Name = "blockedRolesets", Type = "table", InnerType = "string", Nilable = false },
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},
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},
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},
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Events =
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{
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},
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Tables =
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{
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(RolesetSystem); |