Files
SessionGoldTracker/docs/blizzard-api/Blizzard_APIDocumentationGenerated/TargetScriptDocumentation.lua
T
2026-10-15 14:27:00 +11:00

223 lines
4.2 KiB
Lua

local TargetScript =
{
Name = "TargetScript",
Type = "System",
Environment = "All",
Functions =
{
{
Name = "AssistUnit",
Type = "Function",
HasRestrictions = true,
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "name", Type = "cstring", Nilable = false, Default = "" },
{ Name = "exactMatch", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "AttackTarget",
Type = "Function",
},
{
Name = "ClearFocus",
Type = "Function",
},
{
Name = "ClearTarget",
Type = "Function",
Returns =
{
{ Name = "willMakeChange", Type = "bool", Nilable = false },
},
},
{
Name = "FocusUnit",
Type = "Function",
HasRestrictions = true,
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "name", Type = "cstring", Nilable = false, Default = "" },
},
},
{
Name = "IsTargetLoose",
Type = "Function",
Returns =
{
{ Name = "isTargetLoose", Type = "bool", Nilable = false },
},
},
{
Name = "SetPreferredGamepadInteractTarget",
Type = "Function",
HasRestrictions = true,
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "unit", Type = "UnitToken", Nilable = true },
},
},
{
Name = "TargetDirectionEnemy",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "facing", Type = "number", Nilable = false },
{ Name = "coneAngle", Type = "number", Nilable = true },
},
},
{
Name = "TargetDirectionFinished",
Type = "Function",
},
{
Name = "TargetDirectionFriend",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "facing", Type = "number", Nilable = false },
{ Name = "coneAngle", Type = "number", Nilable = true },
},
},
{
Name = "TargetLastEnemy",
Type = "Function",
},
{
Name = "TargetLastFriend",
Type = "Function",
},
{
Name = "TargetLastTarget",
Type = "Function",
},
{
Name = "TargetNearest",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "reverse", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetNearestEnemy",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "reverse", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetNearestEnemyPlayer",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "reverse", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetNearestFriend",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "reverse", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetNearestFriendPlayer",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "reverse", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetNearestPartyMember",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "reverse", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetNearestRaidMember",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "reverse", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetPriorityHighlightEnd",
Type = "Function",
},
{
Name = "TargetPriorityHighlightStart",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "useStartDelay", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "TargetToggle",
Type = "Function",
HasRestrictions = true,
},
{
Name = "TargetUnit",
Type = "Function",
HasRestrictions = true,
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "name", Type = "cstring", Nilable = false, Default = "" },
{ Name = "exactMatch", Type = "bool", Nilable = false, Default = false },
},
},
},
Events =
{
},
Tables =
{
},
Predicates =
{
},
};
APIDocumentation:AddDocumentationTable(TargetScript);