115 lines
4.9 KiB
Lua
115 lines
4.9 KiB
Lua
local UnitHealPredictionCalculatorShared =
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{
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Tables =
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{
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{
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Name = "UnitDamageAbsorbClampMode",
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Type = "Enumeration",
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NumValues = 3,
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MinValue = 0,
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MaxValue = 2,
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Fields =
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{
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{ Name = "MissingHealth", Type = "UnitDamageAbsorbClampMode", EnumValue = 0, Documentation = { "Clamp damage absorb values to the amount of missing health with incoming heals subtracted." } },
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{ Name = "MissingHealthWithoutIncomingHeals", Type = "UnitDamageAbsorbClampMode", EnumValue = 1, Documentation = { "Clamp damage absorb values to the amount of missing health. Incoming heals do not decrease missing health." } },
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{ Name = "MaximumHealth", Type = "UnitDamageAbsorbClampMode", EnumValue = 2, Documentation = { "Clamp damage absorb values to the amount of maximum health." } },
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},
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},
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{
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Name = "UnitHealAbsorbClampMode",
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Type = "Enumeration",
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NumValues = 2,
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MinValue = 0,
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MaxValue = 1,
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Fields =
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{
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{ Name = "CurrentHealth", Type = "UnitHealAbsorbClampMode", EnumValue = 0, Documentation = { "Clamp heal absorb values to the amount of current health." } },
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{ Name = "MaximumHealth", Type = "UnitHealAbsorbClampMode", EnumValue = 1, Documentation = { "Clamp heal absorb values to the amount of maximum health." } },
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},
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},
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{
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Name = "UnitHealAbsorbMode",
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Type = "Enumeration",
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NumValues = 2,
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MinValue = 0,
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MaxValue = 1,
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Fields =
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{
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{ Name = "ReducedByIncomingHeals", Type = "UnitHealAbsorbMode", EnumValue = 0, Documentation = { "Reduce heal absorb values by incoming heals, and vice versa, clamping to zero where necessary." } },
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{ Name = "Total", Type = "UnitHealAbsorbMode", EnumValue = 1, Documentation = { "Use heal absorb and incoming heal values as-is without any reductions." } },
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},
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},
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{
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Name = "UnitIncomingHealClampMode",
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Type = "Enumeration",
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NumValues = 2,
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MinValue = 0,
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MaxValue = 1,
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Fields =
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{
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{ Name = "MissingHealth", Type = "UnitIncomingHealClampMode", EnumValue = 0, Documentation = { "Clamp incoming heal values to the amount of missing health with overflow applied." } },
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{ Name = "MaximumHealth", Type = "UnitIncomingHealClampMode", EnumValue = 1, Documentation = { "Clamp incoming heal values to the amount of maximum health." } },
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},
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},
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{
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Name = "UnitMaximumHealthMode",
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Type = "Enumeration",
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NumValues = 2,
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MinValue = 0,
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MaxValue = 1,
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Fields =
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{
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{ Name = "Default", Type = "UnitMaximumHealthMode", EnumValue = 0, Documentation = { "Use maximum unit health as-is without adjustments." } },
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{ Name = "WithAbsorbs", Type = "UnitMaximumHealthMode", EnumValue = 1, Documentation = { "Use maximum unit health with total damage absorb shields added." } },
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},
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},
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{
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Name = "UnitDamageAbsorbInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "amount", Type = "number", Nilable = false, Documentation = { "Amount of applied damage absorb affects with potential reductions from clamping included." } },
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{ Name = "clamped", Type = "bool", Nilable = false, Documentation = { "If true, the value is in excess of the clamp boundary." } },
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},
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},
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{
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Name = "UnitHealAbsorbInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "amount", Type = "number", Nilable = false, Documentation = { "Amount of applied heal absorb affects with potential reductions from incoming heals and clamping included." } },
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{ Name = "clamped", Type = "bool", Nilable = false, Documentation = { "If true, the value is in excess of the clamp boundary." } },
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},
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},
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{
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Name = "UnitHealPredictionValues",
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Type = "Structure",
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Fields =
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{
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{ Name = "health", Type = "number", Nilable = false, Default = 0 },
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{ Name = "healthMax", Type = "number", Nilable = false, Default = 0 },
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{ Name = "totalIncomingHeals", Type = "number", Nilable = false, Default = 0 },
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{ Name = "totalIncomingHealsFromHealer", Type = "number", Nilable = false, Default = 0 },
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{ Name = "totalDamageAbsorbs", Type = "number", Nilable = false, Default = 0 },
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{ Name = "totalHealAbsorbs", Type = "number", Nilable = false, Default = 0 },
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},
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},
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{
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Name = "UnitIncomingHealInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "amount", Type = "number", Nilable = false, Documentation = { "Amount of incoming heals across all units with potential reductions from heal absorb effects included." } },
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{ Name = "amountFromHealer", Type = "number", Nilable = false, Documentation = { "Amount of incoming heals from the healer unit. Will never exceed the all-units value." } },
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{ Name = "amountFromOthers", Type = "number", Nilable = false, Documentation = { "Amount of incoming heals from units other than theh healer. Calculated as the difference between amount and amount-from-healer." } },
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{ Name = "clamped", Type = "bool", Nilable = false, Documentation = { "If true, the value is in excess of the clamp boundary." } },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(UnitHealPredictionCalculatorShared); |