153 lines
3.5 KiB
Lua
153 lines
3.5 KiB
Lua
local AnimaDiversionUI =
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{
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Name = "AnimaDiversionInfo",
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Type = "System",
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Namespace = "C_AnimaDiversion",
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Environment = "All",
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Functions =
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{
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{
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Name = "CloseUI",
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Type = "Function",
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},
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{
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Name = "GetAnimaDiversionNodes",
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Type = "Function",
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MayReturnNothing = true,
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Returns =
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{
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{ Name = "animaNodes", Type = "table", InnerType = "AnimaDiversionNodeInfo", Nilable = false },
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},
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},
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{
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Name = "GetOriginPosition",
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Type = "Function",
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Returns =
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{
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{ Name = "normalizedPosition", Type = "vector2", Mixin = "Vector2DMixin", Nilable = true },
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},
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},
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{
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Name = "GetReinforceProgress",
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Type = "Function",
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Returns =
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{
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{ Name = "progress", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetTextureKit",
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Type = "Function",
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Returns =
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{
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{ Name = "textureKit", Type = "textureKit", Nilable = false },
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},
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},
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{
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Name = "OpenAnimaDiversionUI",
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Type = "Function",
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},
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{
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Name = "SelectAnimaNode",
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Type = "Function",
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HasRestrictions = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "talentID", Type = "number", Nilable = false },
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{ Name = "temporary", Type = "bool", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "AnimaDiversionClose",
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Type = "Event",
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LiteralName = "ANIMA_DIVERSION_CLOSE",
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SynchronousEvent = true,
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},
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{
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Name = "AnimaDiversionOpen",
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Type = "Event",
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LiteralName = "ANIMA_DIVERSION_OPEN",
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SynchronousEvent = true,
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Payload =
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{
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{ Name = "info", Type = "AnimaDiversionFrameInfo", Nilable = false },
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},
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},
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{
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Name = "AnimaDiversionTalentUpdated",
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Type = "Event",
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LiteralName = "ANIMA_DIVERSION_TALENT_UPDATED",
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SynchronousEvent = true,
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},
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},
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Tables =
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{
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{
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Name = "AnimaDiversionNodeState",
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Type = "Enumeration",
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NumValues = 5,
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MinValue = 0,
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MaxValue = 4,
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Fields =
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{
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{ Name = "Unavailable", Type = "AnimaDiversionNodeState", EnumValue = 0 },
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{ Name = "Available", Type = "AnimaDiversionNodeState", EnumValue = 1 },
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{ Name = "SelectedTemporary", Type = "AnimaDiversionNodeState", EnumValue = 2 },
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{ Name = "SelectedPermanent", Type = "AnimaDiversionNodeState", EnumValue = 3 },
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{ Name = "Cooldown", Type = "AnimaDiversionNodeState", EnumValue = 4 },
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},
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},
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{
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Name = "AnimaDiversionCostInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "currencyID", Type = "number", Nilable = false },
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{ Name = "quantity", Type = "number", Nilable = false },
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},
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},
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{
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Name = "AnimaDiversionFrameInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "textureKit", Type = "textureKit", Nilable = false },
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{ Name = "title", Type = "string", Nilable = false },
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{ Name = "mapID", Type = "number", Nilable = false },
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},
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},
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{
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Name = "AnimaDiversionNodeInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "talentID", Type = "number", Nilable = false },
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{ Name = "name", Type = "string", Nilable = false },
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{ Name = "description", Type = "string", Nilable = false },
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{ Name = "costs", Type = "table", InnerType = "AnimaDiversionCostInfo", Nilable = false },
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{ Name = "currencyID", Type = "number", Nilable = false },
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{ Name = "icon", Type = "number", Nilable = false },
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{ Name = "normalizedPosition", Type = "vector2", Mixin = "Vector2DMixin", Nilable = false },
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{ Name = "state", Type = "AnimaDiversionNodeState", Nilable = false },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(AnimaDiversionUI); |