Files
SessionGoldTracker/docs/blizzard-api/Blizzard_APIDocumentationGenerated/HousingExpertModeUIDocumentation.lua
T
2026-10-15 14:27:00 +11:00

312 lines
9.2 KiB
Lua

local HousingExpertModeUI =
{
Name = "HousingExpertModeUI",
Type = "System",
Namespace = "C_HousingExpertMode",
Environment = "All",
Functions =
{
{
Name = "CancelActiveEditing",
Type = "Function",
Documentation = { "Cancels all in-progress editing of the selected target, which will reset any unsaved changes and deselect the active target; Will not reset any already-applied changes" },
},
{
Name = "CommitDecorMovement",
Type = "Function",
Documentation = { "Attempt to save the changes made to the currently selected decor instance" },
},
{
Name = "CommitHouseExteriorPosition",
Type = "Function",
Documentation = { "Attempt to save the changes made to the House Exterior's position within the plot" },
},
{
Name = "GetHoveredDecorInfo",
Type = "Function",
Documentation = { "Returns info for the placed decor instance currently being hovered, if there is one" },
Returns =
{
{ Name = "info", Type = "HousingDecorInstanceInfo", Nilable = true },
},
},
{
Name = "GetPrecisionSubmode",
Type = "Function",
Documentation = { "Returns the currently active Expert submode, if there is one" },
Returns =
{
{ Name = "activeSubMode", Type = "HousingPrecisionSubmode", Nilable = true },
},
},
{
Name = "GetPrecisionSubmodeRestriction",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Returns the type of restriction currently active on the submode; Will return HousingExpertSubmodeRestriction:None if submode is not currently restricted" },
Arguments =
{
{ Name = "subMode", Type = "HousingPrecisionSubmode", Nilable = false },
},
Returns =
{
{ Name = "restriction", Type = "HousingExpertSubmodeRestriction", Nilable = false },
},
},
{
Name = "GetSelectedDecorInfo",
Type = "Function",
Documentation = { "Returns info for the placed decor instance that's currently selected, if there is one" },
Returns =
{
{ Name = "info", Type = "HousingDecorInstanceInfo", Nilable = true },
},
},
{
Name = "IsDecorSelected",
Type = "Function",
Documentation = { "Returns true if a placed decor instance is currently selected" },
Returns =
{
{ Name = "hasSelectedDecor", Type = "bool", Nilable = false },
},
},
{
Name = "IsGridVisible",
Type = "Function",
Returns =
{
{ Name = "gridVisible", Type = "bool", Nilable = false },
},
},
{
Name = "IsHouseExteriorHovered",
Type = "Function",
Documentation = { "Returns true if the house's exterior is currently being hovered" },
Returns =
{
{ Name = "isHouseExteriorHovered", Type = "bool", Nilable = false },
},
},
{
Name = "IsHouseExteriorSelected",
Type = "Function",
Documentation = { "Returns true if the house's exterior is currently selected" },
Returns =
{
{ Name = "isHouseExteriorSelected", Type = "bool", Nilable = false },
},
},
{
Name = "IsHoveringDecor",
Type = "Function",
Documentation = { "Returns true if a placed decor instance is currently being hovered" },
Returns =
{
{ Name = "isHoveringDecor", Type = "bool", Nilable = false },
},
},
{
Name = "RemoveSelectedDecor",
Type = "Function",
Documentation = { "Attempt to return the currently selected decor instance back to the house chest" },
},
{
Name = "ResetPrecisionChanges",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Reset the selected target's transform back to default values; This is NOT an undo, meaning it will completely reset the transform value to default, NOT just recently-made changes" },
Arguments =
{
{ Name = "activeSubmodeOnly", Type = "bool", Nilable = false, Documentation = { "If true, only transform values associated with the currently active submode with be reset (ex: in Scale submode, only target's scale will be reset); If false, all transform values will be reset" } },
},
},
{
Name = "SelectNextRotationAxis",
Type = "Function",
Documentation = { "In the rotation submode, swaps the selected axis to the next available one, in order of X -> Y -> Z (wrapping back around to X again, etc); If no axis is selected, selects the first available one, also in that order" },
},
{
Name = "SetGridVisible",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "gridVisible", Type = "bool", Nilable = false },
},
},
{
Name = "SetPrecisionIncrementingActive",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Sets a specific type of incremental change active or inactive; Whilever that type is active and target stays selected, incremental changes of that type will continue to be made every frame" },
Arguments =
{
{ Name = "incrementType", Type = "HousingIncrementType", Nilable = false },
{ Name = "active", Type = "bool", Nilable = false },
},
},
{
Name = "SetPrecisionSubmode",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Documentation = { "Activate a specific Expert submode" },
Arguments =
{
{ Name = "subMode", Type = "HousingPrecisionSubmode", Nilable = false },
},
},
},
Events =
{
{
Name = "HousingDecorPrecisionManipulationEvent",
Type = "Event",
LiteralName = "HOUSING_DECOR_PRECISION_MANIPULATION_EVENT",
SynchronousEvent = true,
Payload =
{
{ Name = "event", Type = "TransformManipulatorEvent", Nilable = false },
},
},
{
Name = "HousingDecorPrecisionManipulationStatusChanged",
Type = "Event",
LiteralName = "HOUSING_DECOR_PRECISION_MANIPULATION_STATUS_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "isManipulatingSelection", Type = "bool", Nilable = false },
},
},
{
Name = "HousingDecorPrecisionSubmodeChanged",
Type = "Event",
LiteralName = "HOUSING_DECOR_PRECISION_SUBMODE_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "activeSubmode", Type = "HousingPrecisionSubmode", Nilable = true },
},
},
{
Name = "HousingExpertModeHoveredTargetChanged",
Type = "Event",
LiteralName = "HOUSING_EXPERT_MODE_HOVERED_TARGET_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "hasHoveredTarget", Type = "bool", Nilable = false },
{ Name = "targetType", Type = "HousingExpertModeTargetType", Nilable = false },
},
},
{
Name = "HousingExpertModePlacementFlagsUpdated",
Type = "Event",
LiteralName = "HOUSING_EXPERT_MODE_PLACEMENT_FLAGS_UPDATED",
SynchronousEvent = true,
Payload =
{
{ Name = "targetType", Type = "HousingExpertModeTargetType", Nilable = false },
{ Name = "activeFlags", Type = "HousingDecorPlacementRestriction", Nilable = false },
},
},
{
Name = "HousingExpertModeSelectedTargetChanged",
Type = "Event",
LiteralName = "HOUSING_EXPERT_MODE_SELECTED_TARGET_CHANGED",
SynchronousEvent = true,
Payload =
{
{ Name = "hasSelectedTarget", Type = "bool", Nilable = false },
{ Name = "targetType", Type = "HousingExpertModeTargetType", Nilable = false },
},
},
},
Tables =
{
{
Name = "HousingExpertModeTargetType",
Type = "Enumeration",
NumValues = 3,
MinValue = 0,
MaxValue = 2,
Fields =
{
{ Name = "None", Type = "HousingExpertModeTargetType", EnumValue = 0 },
{ Name = "Decor", Type = "HousingExpertModeTargetType", EnumValue = 1 },
{ Name = "House", Type = "HousingExpertModeTargetType", EnumValue = 2 },
},
},
{
Name = "HousingExpertSubmodeRestriction",
Type = "Enumeration",
NumValues = 4,
MinValue = 0,
MaxValue = 3,
Fields =
{
{ Name = "None", Type = "HousingExpertSubmodeRestriction", EnumValue = 0 },
{ Name = "NotInExpertMode", Type = "HousingExpertSubmodeRestriction", EnumValue = 1 },
{ Name = "NoHouseExteriorScale", Type = "HousingExpertSubmodeRestriction", EnumValue = 2 },
{ Name = "NoWMOScale", Type = "HousingExpertSubmodeRestriction", EnumValue = 3 },
},
},
{
Name = "HousingIncrementType",
Type = "Enumeration",
NumValues = 10,
MinValue = 1,
MaxValue = 512,
Fields =
{
{ Name = "Left", Type = "HousingIncrementType", EnumValue = 1 },
{ Name = "Right", Type = "HousingIncrementType", EnumValue = 2 },
{ Name = "Forward", Type = "HousingIncrementType", EnumValue = 4 },
{ Name = "Back", Type = "HousingIncrementType", EnumValue = 8 },
{ Name = "Up", Type = "HousingIncrementType", EnumValue = 16 },
{ Name = "Down", Type = "HousingIncrementType", EnumValue = 32 },
{ Name = "RotateLeft", Type = "HousingIncrementType", EnumValue = 64 },
{ Name = "RotateRight", Type = "HousingIncrementType", EnumValue = 128 },
{ Name = "ScaleUp", Type = "HousingIncrementType", EnumValue = 256 },
{ Name = "ScaleDown", Type = "HousingIncrementType", EnumValue = 512 },
},
},
{
Name = "HousingPrecisionSubmode",
Type = "Enumeration",
NumValues = 3,
MinValue = 0,
MaxValue = 2,
Fields =
{
{ Name = "Translate", Type = "HousingPrecisionSubmode", EnumValue = 0 },
{ Name = "Rotate", Type = "HousingPrecisionSubmode", EnumValue = 1 },
{ Name = "Scale", Type = "HousingPrecisionSubmode", EnumValue = 2 },
},
},
},
Predicates =
{
},
};
APIDocumentation:AddDocumentationTable(HousingExpertModeUI);