322 lines
7.4 KiB
Lua
322 lines
7.4 KiB
Lua
local SimpleFrameScriptObjectAPI =
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{
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Name = "SimpleFrameScriptObjectAPI",
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Type = "ScriptObject",
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Environment = "All",
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Functions =
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{
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{
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Name = "AddAccessRestrictions",
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Type = "Function",
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HasRestrictions = true,
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SecretArguments = "NotAllowed",
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Documentation = { "Adds access restrictions to a script object, preventing it from being used in API calls when enforced." },
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Arguments =
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{
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{ Name = "restrictions", Type = "ScriptObjectAccessRestriction", Nilable = false },
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},
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},
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{
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Name = "AddForbiddenAspects",
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Type = "Function",
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HasRestrictions = true,
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SecretArguments = "NotAllowed",
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Documentation = { "Adds forbidden aspects to a script object, restricting access to various functionalities such as script bindings." },
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Arguments =
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{
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{ Name = "aspects", Type = "ForbiddenAspect", Nilable = false },
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},
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},
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{
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Name = "AddSecretAspect",
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Type = "Function",
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HasRestrictions = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "aspect", Type = "SecretAspect", Nilable = false, NeverSecret = true },
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},
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},
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{
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Name = "CanBeAccessedInContext",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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Documentation = { "Returns whether the current Lua execution context has permission to access this object." },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "canAccess", Type = "bool", Nilable = false, Documentation = { "False if access is denied, such as when execution is tainted and the object is forbidden or enforcing access restrictions." } },
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},
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},
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{
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Name = "GetAccessRestrictions",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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Documentation = { "Returns the mask of all access restrictions applied to this object." },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "restrictions", Type = "ScriptObjectAccessRestriction", Nilable = false },
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},
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},
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{
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Name = "GetForbiddenAspects",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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Documentation = { "Returns the mask of all forbidden aspects applied to this object." },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "aspects", Type = "ForbiddenAspect", Nilable = false },
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},
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},
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{
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Name = "GetInheritableForbiddenAspects",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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SecretArguments = "NotAllowed",
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Documentation = { "Returns the mask of all forbidden aspects applied to this object that can propagate to others." },
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Arguments =
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{
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{ Name = "path", Type = "ScriptObjectPropagationPath", Nilable = false },
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},
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Returns =
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{
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{ Name = "aspects", Type = "ForbiddenAspect", Nilable = false },
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},
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},
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{
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Name = "GetName",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectName },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "name", Type = "cstring", Nilable = false },
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},
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},
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{
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Name = "GetObjectTable",
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Type = "Function",
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "objectTable", Type = "FrameScriptObject", Nilable = false },
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},
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},
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{
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Name = "GetObjectType",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectType },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "objectType", Type = "cstring", Nilable = false },
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},
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},
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{
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Name = "HasAccessConstraints",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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Documentation = { "Returns whether this object has any access constraints that may limit access from some Lua execution contexts." },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "hasAccessConstraints", Type = "bool", Nilable = false, Documentation = { "True if this object is forbidden or subject to conditional access restrictions." } },
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},
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},
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{
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Name = "HasAnyAccessRestrictions",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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SecretArguments = "AllowedWhenUntainted",
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Documentation = { "Returns true if this object has any of the supplied access restrictions applied." },
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Arguments =
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{
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{ Name = "restrictions", Type = "ScriptObjectAccessRestriction", Nilable = true },
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},
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Returns =
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{
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{ Name = "hasAnyAccessRestriction", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "HasAnyForbiddenAspects",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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SecretArguments = "AllowedWhenUntainted",
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Documentation = { "Returns true if this object has any of the supplied forbidden aspects added." },
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Arguments =
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{
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{ Name = "aspects", Type = "ForbiddenAspect", Nilable = true },
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},
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Returns =
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{
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{ Name = "hasAnyForbiddenAspect", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "HasAnySecretAspect",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecrets },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "hasSecretAspect", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "HasSecretAspect",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecrets },
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ConstSecretAccessor = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "aspect", Type = "SecretAspect", Nilable = false },
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},
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Returns =
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{
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{ Name = "hasSecretAspect", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "HasSecretValues",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecrets },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "hasSecretValues", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsForbidden",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecurity },
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Documentation = { "Returns whether this object has been explicitly marked as forbidden." },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "isForbidden", Type = "bool", Nilable = false, Documentation = { "True if this object has been explicitly marked as forbidden, regardless of the current Lua execution context." } },
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},
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},
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{
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Name = "IsObjectType",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectType },
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ConstSecretAccessor = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "objectType", Type = "cstring", Nilable = false },
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},
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Returns =
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{
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{ Name = "isType", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsPreventingSecretValues",
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Type = "Function",
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SecretReturnsForAspect = { Enum.SecretAspect.ObjectSecrets },
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "isPreventingSecretValues", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "SetForbidden",
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Type = "Function",
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HasRestrictions = true,
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Arguments =
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{
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},
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},
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{
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Name = "SetToDefaults",
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Type = "Function",
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IsProtectedFunction = true,
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ChecksForbiddenAspects = { { Argument = "self", Aspect = Enum.ForbiddenAspect.SetToDefaults }, { Argument = "self", Aspect = Enum.ForbiddenAspect.RemoveSecretAspects } },
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Documentation = { "Reset all script accessible values to their default values. If possible, clears secret states." },
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Arguments =
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{
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},
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},
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},
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Events =
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{
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},
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Tables =
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{
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(SimpleFrameScriptObjectAPI); |