Files
SessionGoldTracker/docs/blizzard-api/Blizzard_APIDocumentationGenerated/SimpleStatusBarAPIDocumentation.lua
T
2026-10-15 14:27:00 +11:00

381 lines
7.6 KiB
Lua

local SimpleStatusBarAPI =
{
Name = "SimpleStatusBarAPI",
Type = "ScriptObject",
Environment = "All",
Functions =
{
{
Name = "GetFillStyle",
Type = "Function",
Arguments =
{
},
Returns =
{
{ Name = "fillStyle", Type = "StatusBarFillStyle", Nilable = false },
},
},
{
Name = "GetInterpolatedValue",
Type = "Function",
SecretReturnsForAspect = { Enum.SecretAspect.BarValue },
Documentation = { "Returns the current interpolated value displayed by the bar." },
Arguments =
{
},
Returns =
{
{ Name = "value", Type = "number", Nilable = false },
},
},
{
Name = "GetMinMaxValues",
Type = "Function",
SecretReturnsForAspect = { Enum.SecretAspect.BarValue },
Arguments =
{
},
Returns =
{
{ Name = "minValue", Type = "number", Nilable = false },
{ Name = "maxValue", Type = "number", Nilable = false },
},
},
{
Name = "GetOrientation",
Type = "Function",
Arguments =
{
},
Returns =
{
{ Name = "orientation", Type = "Orientation", Nilable = false },
},
},
{
Name = "GetRenderMode",
Type = "Function",
Arguments =
{
},
Returns =
{
{ Name = "renderMode", Type = "StatusBarRenderMode", Nilable = false },
},
},
{
Name = "GetReverseFill",
Type = "Function",
Arguments =
{
},
Returns =
{
{ Name = "isReverseFill", Type = "bool", Nilable = false },
},
},
{
Name = "GetRotatesTexture",
Type = "Function",
Arguments =
{
},
Returns =
{
{ Name = "rotatesTexture", Type = "bool", Nilable = false },
},
},
{
Name = "GetStatusBarColor",
Type = "Function",
SecretReturnsForAspect = { Enum.SecretAspect.VertexColor, Enum.SecretAspect.Alpha },
Arguments =
{
},
Returns =
{
{ Name = "colorR", Type = "number", Nilable = false },
{ Name = "colorG", Type = "number", Nilable = false },
{ Name = "colorB", Type = "number", Nilable = false },
{ Name = "colorA", Type = "number", Nilable = false },
},
},
{
Name = "GetStatusBarDesaturation",
Type = "Function",
SecretReturnsForAspect = { Enum.SecretAspect.Desaturation },
Arguments =
{
},
Returns =
{
{ Name = "desaturation", Type = "normalizedValue", Nilable = false },
},
},
{
Name = "GetStatusBarTexture",
Type = "Function",
Arguments =
{
},
Returns =
{
{ Name = "texture", Type = "SimpleTexture", Nilable = false },
},
},
{
Name = "GetTimerDuration",
Type = "Function",
Arguments =
{
},
Returns =
{
{ Name = "duration", Type = "LuaDurationObject", Nilable = false },
},
},
{
Name = "GetValue",
Type = "Function",
SecretReturnsForAspect = { Enum.SecretAspect.BarValue },
Arguments =
{
},
Returns =
{
{ Name = "value", Type = "number", Nilable = false },
},
},
{
Name = "IsInterpolating",
Type = "Function",
SecretReturnsForAspect = { Enum.SecretAspect.BarValue },
Documentation = { "Returns true if the status bar is currently interpolating toward a target value." },
Arguments =
{
},
Returns =
{
{ Name = "isInterpolating", Type = "bool", Nilable = false },
},
},
{
Name = "IsStatusBarDesaturated",
Type = "Function",
RequiresStatusBarDesaturationAccess = true,
SecretReturnsForAspect = { Enum.SecretAspect.Desaturation },
Arguments =
{
},
Returns =
{
{ Name = "desaturated", Type = "bool", Nilable = false },
},
},
{
Name = "SetColorFill",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "colorR", Type = "number", Nilable = false },
{ Name = "colorG", Type = "number", Nilable = false },
{ Name = "colorB", Type = "number", Nilable = false },
{ Name = "a", Type = "SingleColorValue", Nilable = true },
},
},
{
Name = "SetFillStyle",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "fillStyle", Type = "StatusBarFillStyle", Nilable = false },
},
},
{
Name = "SetMinMaxValues",
Type = "Function",
SecretArgumentsAddAspect = { Enum.SecretAspect.BarValue },
SecretArguments = "AllowedWhenTainted",
Arguments =
{
{ Name = "minValue", Type = "number", Nilable = false },
{ Name = "maxValue", Type = "number", Nilable = false },
{ Name = "interpolation", Type = "StatusBarInterpolation", Nilable = false, NeverSecret = true, Default = "Immediate" },
},
},
{
Name = "SetOrientation",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "orientation", Type = "Orientation", Nilable = false },
},
},
{
Name = "SetRenderMode",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "renderMode", Type = "StatusBarRenderMode", Nilable = false },
},
},
{
Name = "SetReverseFill",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "isReverseFill", Type = "bool", Nilable = false },
},
},
{
Name = "SetRotatesTexture",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "rotatesTexture", Type = "bool", Nilable = false },
},
},
{
Name = "SetStatusBarColor",
Type = "Function",
SecretArgumentsAddAspect = { Enum.SecretAspect.VertexColor, Enum.SecretAspect.Alpha },
SecretArguments = "AllowedWhenTainted",
Arguments =
{
{ Name = "colorR", Type = "number", Nilable = false },
{ Name = "colorG", Type = "number", Nilable = false },
{ Name = "colorB", Type = "number", Nilable = false },
{ Name = "a", Type = "SingleColorValue", Nilable = true },
},
},
{
Name = "SetStatusBarDesaturated",
Type = "Function",
SecretArgumentsAddAspect = { Enum.SecretAspect.Desaturation },
SecretArguments = "AllowedWhenTainted",
Arguments =
{
{ Name = "desaturated", Type = "bool", Nilable = false, Default = false },
},
},
{
Name = "SetStatusBarDesaturation",
Type = "Function",
SecretArgumentsAddAspect = { Enum.SecretAspect.Desaturation },
SecretArguments = "AllowedWhenTainted",
Arguments =
{
{ Name = "desaturation", Type = "normalizedValue", Nilable = false },
},
},
{
Name = "SetStatusBarTexture",
Type = "Function",
CheckAllowChangeParent = true,
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "asset", Type = "TextureAsset", Nilable = false },
},
Returns =
{
{ Name = "success", Type = "bool", Nilable = false },
},
},
{
Name = "SetTimerDuration",
Type = "Function",
SecretArguments = "AllowedWhenUntainted",
Arguments =
{
{ Name = "duration", Type = "LuaDurationObject", Nilable = false },
{ Name = "interpolation", Type = "StatusBarInterpolation", Nilable = false, Default = "Immediate" },
{ Name = "direction", Type = "StatusBarTimerDirection", Nilable = false, Default = "ElapsedTime" },
},
},
{
Name = "SetToTargetValue",
Type = "Function",
Documentation = { "Immediately finishes any interpolation of the bar and snaps it to the target value." },
Arguments =
{
},
},
{
Name = "SetValue",
Type = "Function",
SecretArgumentsAddAspect = { Enum.SecretAspect.BarValue },
SecretArguments = "AllowedWhenTainted",
Arguments =
{
{ Name = "value", Type = "number", Nilable = false },
{ Name = "interpolation", Type = "StatusBarInterpolation", Nilable = false, NeverSecret = true, Default = "Immediate" },
},
},
},
Events =
{
},
Tables =
{
},
Predicates =
{
},
};
APIDocumentation:AddDocumentationTable(SimpleStatusBarAPI);