164 lines
3.2 KiB
Lua
164 lines
3.2 KiB
Lua
local WorldLootObject =
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{
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Name = "WorldLootObject",
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Type = "System",
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Namespace = "C_WorldLootObject",
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Environment = "All",
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Functions =
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{
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{
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Name = "DoesSlotMatchInventoryType",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "slot", Type = "number", Nilable = false },
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{ Name = "inventoryType", Type = "InventoryType", Nilable = false },
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},
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Returns =
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{
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{ Name = "matches", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "GetWorldLootObjectDistanceSquared",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "unitToken", Type = "UnitToken", Nilable = false },
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},
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Returns =
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{
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{ Name = "distanceSquared", Type = "number", Nilable = true },
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},
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},
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{
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Name = "GetWorldLootObjectInfo",
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Type = "Function",
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MayReturnNothing = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "unitToken", Type = "UnitToken", Nilable = false },
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},
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Returns =
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{
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{ Name = "info", Type = "WorldLootObjectInfo", Nilable = false },
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},
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},
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{
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Name = "GetWorldLootObjectInfoByGUID",
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Type = "Function",
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MayReturnNothing = true,
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "objectGUID", Type = "WOWGUID", Nilable = false },
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},
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Returns =
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{
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{ Name = "info", Type = "WorldLootObjectInfo", Nilable = false },
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},
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},
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{
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Name = "IsWorldLootObject",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "unitToken", Type = "UnitToken", Nilable = false },
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},
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Returns =
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{
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{ Name = "isWorldLootObject", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsWorldLootObjectByGUID",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "guid", Type = "WOWGUID", Nilable = false },
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},
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Returns =
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{
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{ Name = "isWorldLootObject", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "IsWorldLootObjectInRange",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "unitToken", Type = "UnitToken", Nilable = false },
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},
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Returns =
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{
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{ Name = "isWorldLootObjectInRange", Type = "bool", Nilable = false },
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},
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},
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{
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Name = "OnWorldLootObjectClick",
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Type = "Function",
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SecretArguments = "AllowedWhenUntainted",
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Arguments =
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{
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{ Name = "unitToken", Type = "UnitToken", Nilable = false },
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{ Name = "isLeftClick", Type = "bool", Nilable = false },
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},
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},
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},
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Events =
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{
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{
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Name = "WorldLootObjectInfoUpdated",
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Type = "Event",
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LiteralName = "WORLD_LOOT_OBJECT_INFO_UPDATED",
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SynchronousEvent = true,
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Payload =
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{
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{ Name = "guid", Type = "WOWGUID", Nilable = false },
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},
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},
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},
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Tables =
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{
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{
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Name = "WorldLootObjectInfo",
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Type = "Structure",
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Fields =
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{
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{ Name = "inventoryType", Type = "InventoryType", Nilable = false },
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{ Name = "atMaxQuality", Type = "bool", Nilable = false },
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{ Name = "isUpgrade", Type = "bool", Nilable = false },
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},
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},
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},
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Predicates =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(WorldLootObject); |